It's should be greater than 0.00. Because 0.00 factor will not do anything (Distribute 0% Damage).You can use spirit link, targets allowed = friends, structure. and set damage distribute factor to 0. I think that should work
Ah, it is? I'm quite forgot tho.I just tested it with damage factor 1 seems like the if you increase the number it wont do anything and if you set it to 0 they will all take the same damage. I might be wrong tho.
native BlzSetEventDamage takes real damage returns nothing
What code?What should I do with this code?