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[Trigger] "Building" a Boat

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Jun 16, 2007
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So how to put this...:hohum:
I'm making a map called among the sea. It's like a ehhhhhh... 10 minute survival game, inspired to me by a game I've played before and Enya's song "Carribean Blue" or whatever. And I want it so that when a hero from one of the players enters the region around the "boat builder" while holding the items, a boat for every player spawns in a certain region and the items will leave the game. I understand the trigger, but I need the condition (A picture would probably help me the best sry lol :eek:). Another possibility wold be to have it so that when 1 of every object is in the region the boats will spawn. Either way would work great and I'll also take any other ideas being I don't know jack-squat about conditions. lol :xxd:
Any thanks in advance! :infl_thumbs_up:
 
In the trigger below you can apply either of the conditions, depends on what you want to do in your map.

  • Boat
    • Events
      • Unit - A unit enters A_Region <gen>
      • Unit - A unit comes within 256.00 of A_Unit <gen>
    • Conditions
      • ((Triggering unit) has an item of type Whatever_You_Want) Equal to True
    • Actions
      • Do whatever you want
Hope this helps.
 
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