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Build button

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In Game Interface, you have:
Icon - Command - Basic Structure
Icon - Command - Basic Structure (Human)
Icon - Command - Basic Structure (Night Elf)
Icon - Command - Basic Structure (Orc)
Icon - Command - Basic Structure (Undead)

Changing those values will make icons of ,,Build" ability changed to that value.
 
Mm... First, you must find the rawcode of "build", then write your desired button position "x,y" in "CustomKeys..." (ah I'm forget the name) or Warcraft scripts and SLKs... (like DotA).

I hate if I forget something needed.
 
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Mm... First, you must find the rawcode of "build", then write your desired button position "x,y" in "CustomKeys..." (ah I'm forget the name) or Warcraft scripts and SLKs... (like DotA).

I hate if I forget something needed.

I tried with SLKs but it doesn't works

  • I extract "Unit\AbilityData.slk" from War3.mpq
  • I change the "UseinEditor" column in Excel for the builds abilities
  • I remove the old one and replace it by the lastest one
I use WinMPQ
 
Extract the file "units\CommandFunc.txt" from the MPQ. Then open it with a text editer. Scroll down until you find the innate button you want to change the location of. Say you want to change the location of the human build button. Change these three lines from this, causes it to be located at the left hand side (0), at the bottom (2)
Code:
[CmdBuildHuman]
Art=CommandBasicStructHuman
Buttonpos=0,2
to this
Code:
[CmdBuildHuman]
Art=CommandBasicStructHuman
Buttonpos=3,2
Which will cause it to be at the right side, at the bottom.
Then import the file into your map with the import editer, and set the path to
"units\CommandFunc.txt" so as to replace the original file.
units\CommandStrings.txt contains the tooltips for the innate abilities. And i dont know what the Art line does, Thought I can guess.
 
hm... take a look of WEU... I remember that it can modify Build, Attack, Stop, Hold Position and all basic abilities as Object Editor.
 
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