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[Arena] Build&Brawl

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Sep 18, 2017
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In Build&Brawl (Bubra), you must destroy all enemy towers in the middle arena. You construct buildings to train units, increase income, increase mana, and other things. Constructing buildings gives your builder charged items that can be activated to gain further advantages. Meant to be simple and quick. Inspired by Castle Fight and Card Shuffle.

Each builder plays differently.

9 so far:

Warlord (rushing / troop augmentation)
King (troop augmentation / defense)
Undead (rushing / swarming / removal)
Engineer (control / defense / AOE damage)
Diabolist (big troops / intermittent swarming / big spells)
Gardener (life gain / sustained swarming)
Assassin (removal / poison / control)
Miner (income / powerful summons)
Cryomancer (troop disabling / mana escalation)

This is my first time posting. Probably obvious. I made this map recently to play with friends and was wondering if anyone had any feedback.

I also want to state that I love this community and what it stands for.

Credits: HeroGlow by assassin_lord

Change log

v.04, v.05
+ fixed item glitch
+ many balance changes (per bnet testing)

v.03
+ replaced black mask with water
+ gave all players full vision

v.02
+ added "surrender" ability to builder
+ new builder "Cryomancer"
+ build area made level (no more tilted buildings)
+ build area smaller
+ AI spawn Clockwork Goblin replaced with Automaton
 

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Level 6
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Sep 18, 2017
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74
nice idea but needs improvement specially the terrain :infl_thumbs_up:
-use custom terrain textures
-the gameplay is nice, i really enjoy it
-add more structures to build

good work and hope you will continue this kind of project of yours

Thanks man!

Right now my focus is on adding more builders / races. I'm kind of invested in the six item / six building limit to keep things simple. For the same reason I'm trying to avoid custom models / textures. I guess that probably makes this map more of a minigame.

Anyway thanks for the feedback. I'll work on it!
 
Level 11
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Oct 20, 2016
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Thanks man!

Right now my focus is on adding more builders / races. I'm kind of invested in the six item / six building limit to keep things simple. For the same reason I'm trying to avoid custom models / textures. I guess that probably makes this map more of a minigame.

Anyway thanks for the feedback. I'll work on it!
oh! your welcome @Ulfsire ;)
 
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