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[Bug] Hero dies with Slow Bonus ability + HP Upgrade

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A hero can die with combination of "item slow bonus" ability + HP bonus researches. Has someone made similar experience? (Warcraft version 1.36.0.20257)

Demo includes
  1. Customized research to increase HP
  2. Customized Blademaster to use the research
  3. Default orb of slow item for "item slow bonus" ability
The hero is starting with 550 HP. (base HP + HP through strength)
When making an HP upgrade above these 550 in total, then the hero will die when picking up orb of slow.
When hero revives, it will stay alive, but death can be reproduced by dropping and picking up orb of slow again.

In the demo one upgrade increases HP by 500, so having one upgrade won't lead to hero death. Having two or more upgrades will make him die.
It can be manipulated how much researches are needed to kill the hero with adjusting hero base hp, or HP gained per upgrade.

1685357246678.png
 

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Level 24
Joined
Feb 27, 2019
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I remembered seeing someone post about a similar bug not very long ago.
 
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