- Joined
- Aug 8, 2010
- Messages
- 1,022
Hi! I want to ask why my trigger doesn't work - the first trigg (the 'Instincts' trigg) is just perfect, but the second trigger isn't working... triggs below:
-
Instincts
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Instincts [Bear]
-
-

Actions
-


Set DaBearInstincts = (Triggering unit)
-


Unit - Create 1 Dm b l1 for (Owner of DaBearInstincts) at (Position of DaBearInstincts) facing Default building facing degrees
-


Set DaDummyInstincts = (Last created unit)
-


Set LevOfInstincts = (Level of Instincts [Bear] for DaBearInstincts)
-


Unit - Add a 1.00 second Generic expiration timer to DaDummyInstincts
-


Unit - Add Inner Fire lvl1 to DaDummyInstincts
-


Unit - Set level of Inner Fire lvl1 for DaDummyInstincts to (Level of Instincts [Bear] for DaBearInstincts)
-


Unit - Order DaDummyInstincts to Human Priest - Inner Fire DaBearInstincts
-


Unit - Set DaBearInstincts movement speed to ((Current movement speed of DaBearInstincts) + (14.58 x (Real(LevOfInstincts))))
-


Trigger - Turn on Instincts loop <gen>
-
-
-
Instincts loop
-

Events
-


Time - Every 1.00 seconds of game time
-
-

Conditions
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(DaBearInstincts has buff Instincts ) Equal to True
-
-



Then - Actions
-



Else - Actions
-




Unit - Set DaBearInstincts movement speed to ((Current movement speed of DaBearInstincts) - (14.58 x (Real(LevOfInstincts))))
-




Trigger - Turn off (This trigger)
-
-
-
-
Last edited:









