@White Wolf
Alright I will make this as simple as possible…
1. Open up the object editor, go to abilities, go to undead, go to units, select essence of blight and copy it
2. Open up this copied essence of blight (Change the art to whatever you want to), change the Data – Hit Points gained field to 100, change the Data – Maximum Units effected to 100, change the Stats – Cooldown to 10, Finally change the Stats – Mana cost field to 0 (Look at illustration below)
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3. Create an invisible dummy unit (plenty of tutorials on this) Just make sure it has no model, set model to custom and leave it blank, and make sure it takes up no room by setting its collision size to 0, maybe making it a flying unit, etc. Give it the reworked essence of blight ability described above
4. Go to object editor, go to abilities, go to neutral hostile, go to units, and copy Black Arrow
Rename it to whatever you want it to be called, set Data – Damage Bonus to 0 (or whatever bonus you want), Set Data – Summoned unit Duration (Seconds) to 3, Set Data – Summoned Unit Type to the invisible dummy unit you created before
View attachment 331146
5. Create the following trigger
Event = Unit - A unit Spawns a summoned unit
Condition = (Unit-type of (Summoned unit)) Equal to Dummy unit
Action = Unit - Order (Summoned unit) to Undead Obsidian Statue - Essence of Blight
View attachment 331148
6. Now give your unit the reworked black arrow, make sure it’s on auto cast by putting it in Abilities – Default active ability field
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