Hello guys I recently add the ''Bound Sentinel'' library in my map becuz some spell I imported needs it. However I notice that on test map my units move weird, they can get pass through a pathing object like trees or even a unit. Its like their collision size is set to zero, then I tried to exit the test map and it lags. So what I did is I deactivate the ''Bound Sentinel'' library and its ok now the spell's still works, however I just want to know what have I done wrong causing that problem. Does any of you experience that before?