• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

(BOOK) Warcraft: Infinite

Status
Not open for further replies.
Level 14
Joined
Nov 13, 2017
Messages
733
Hi, I am nearing to launch my mod called "Warcraft: Infinite", a set of campaigns focusing on alternate universes of Warcraft universe then diverts into another completely new universe, another set of events, planets, and yes, stories. So I will be making a large lore book for some background knowledge for my upcoming Warcraft project. Though I am greatly inspired by Tolkien, H.P. Lovecraft, and Edgar Allan Poe of making poems, books, and novels, so I am making this that will my mod campaigns should follow through.

Feel free to read and you may give suggestions/comments/ideas/concept I could review or add up to the lore. Thank you. :)

Table of Contents
  1. Gameplay & Features
  2. Factions
  3. Prominent Figures
  4. Places
  5. Gallery
  6. Timeline of Events




cult-jpg.356991


"Then I saw a large nation much stronger than the Caliphate and Empires of Centralium that their brainwashing and overzealous faith and religion that absorbed many humans for over many many years!" - Prophet Safram.

"All they do is build temples and sometimes festive carnivals and caravans where their overzealous and unnerving chilling activities are held. All they do is worship and chant all day and most of the night, they are not much like the conquest-seeking Caliphate but more of a insidious and solitary large scale... Let's say cultists that perform rituals that most beings will not understand. I think this is madness."


- Dr. Johannus Skoenberg

========================================
DESCRIPTION:
A very large of overzealous group of men and uncanny races that almost amassed larger than an empire, fueled by twisted religion and beliefs.


"Grandfather Abbott"
He is called the great father of the now called Atrophists, the origin of the lineage of Abbotts, the name of which called the slayer of eldritch deity Ug'hoth that terrorized Nerod and Blazentein for millennia's. This is the origin of the said super cult group.

The very first groups were patched and the fallen empire of Nerod caused the remnants to follow their iconic hero and so they practiced some things that they believed to be arcane arts. Until by time they started as backwater worship groups with slightly crazy form of zealous enthusiasm and fervor.

In time long after death of Starting of poor old fams, barns, and farmhouses. Inside they worship the now dead grandfather they built an altar made of his dried up carcass. This is the start of their unnerving and mysterious propaganda as it is led by Sister Coralia Abbott, the grand grand first daughter of Grandfather Abott.

"The Great Rot"
In the dusk of farms and foothills, the overzelous group increased in numbers as they recruit desperate bandits and convert them in their self-believed miraculous religion that the Grandfather as a deity in the flesh of man. They also converted the lost and the condemned, those who resist are somehow subjected to secondary conversion. When failed, they are sacrificed.

There came the Great Rot, a contagious flesh-eating disease. (In other words, this was an undead infestation that spread on the wind by Vancaul) and so...
Coralia made her self-sacrifice with blood and sent to the pyre to have miracle and yes, it happened, the disease went away. Coralia was replaced by her younger brother, Goran.

"Scripts of Goran"
Goran Abbott I was wise, stern, and vain. He made many works of legacy during his rule:
* Unearthing the Forbidden Robe of Aambar. One who wears it shall never perish.
* Performed healing journeys in nearby villages using dark arts and some twisted holy magic.
* Revived the Grandfather Abbott by use of necromantic magic.
* Established the great rules of the Atrophists:
1) Thou shalt succumb and submit to worship the Grandfather and believe thou are more and beyond the world.
2) He hath worn the Glorious Robe and nevermore to cease. Thy pact with him shall never cease until end of thy spirit.
3) He hath journeyed to the plains of heavens and came back to empower thou, thee, and them. Every dusk, every dawn, thou shall sing the songs of rejoice!
4) All virgins shall have one child from the Abbott Lineage and those who do not shall be sacrificed in the name of the Sanctuary.
5) The Sanctuary is a place of the origin. The heart of our nation and thou shalt offer service for four times in a week and thy ears shalt listen to the words and teachings.
6) When blood is shed, then there is promise of war. When blood is written, thou shalt follow what is read. When blood is spilled willingly, then it shall appease the Sanctuary.
7) Life is none as death is none.




murloc-jpg.356990

"They swarm like insects. They are as many as the dust in your houses. They will soon become a serious problem." -Admiral Klounie

Original denizens of Azeroth that travelled to the world of Xyrh during the end of Azeroth at Grimoire Timeline (It is alternate universe where the Burning Legion has successfully conquered the planet.)

"Oceans Collide"
The old war that was called, "War of the Great Seas", where the old gods that grown beneath the relics and remains of demititans at the bottom of the ocean (those who had fallen in the war of the creations). The old gods have made the rebirth of the naga through mirroring the old timeline of Azeroth and as well as the sha and the primals on the surface of the planet. They plan to conquer both the land and the sea.

The demigod, Gigamesh, created the Earthborne, same wise like titanforged, creatures of pure stone and loyalty that is very difficult to corrupt. Then created the Stone Murlocs and Stone Naga (Gigamesh stole and captured some of the naga and experiment them for transformation.) The battle was immerse and the belligerents were:
(1) Naga
(2) Sha
(3) N'raqi
(4) Primals
(5) Old gods

(1) Earthborne
(2) Titanforged
(3) Stone Murlocs
(4) Stone Naga
(5) Stone dragons, dragon beasts, and forces of Emperor Oceanus.
(6) Titankeepers

Casualties were large and mounting up to hundreds of years. The earthborne were first outnumbered, pieces of rocks and fragments of stone poured across the land and bottom of the seas, these would soon become structures of the naga and the old god empires. The stone murlocs and nagas were defeated but they contributed to fending off the n'raqi and making them retreat.

The primals were on the land along with the sha, fighting off the forces of Emperor Oceanus. The Emperor's forces were so formidable that the primals were defeated and thin forces retreated away from the battlegrounds. The sha retreated to the sea and joined forces with the naga wherein they were decimated and defeated by the mighty titanforged. The remaining forces imprisoned the old god minions beneath the ocean and froze it. This has become the The Roof of the Seas, eyes and tentacles can be seen frozen beneath the magically frozen seas, imprisoning the old gods forever.

After the battle, the defeated living stone murlocs were frozen too and in time they would devolve into flesh murlocs, the ancient murloc, the very first kind and then devolved to regular murlocs. Stone nagas, dragons, and dragon beasts made of earth devolved into now called reptilians. Beneath the stagnant frozen waves lies these defeated ones constantly battling the naga on the ocean floor.




"Whirlpool of Cloudlord Boffel"

After many years, cloud elemental lord Boffel, waged war againsts the forces of King Thundaz, the groovy comedic king of the wind and air elementals. This caused a crack on the Roof of the Seas in which would become the way of escape.

The crack made many prisoners escape and many of these were murlocs due to their small size and some smaller sized creatures until the Keepers of Seas, revenants and titanforged sealed it again. The escaped murlocs began to multiply quickly on the surface world and murloc pocket wars and invasions begin on the neighboring villages and towns.

Cloudlord Boffel and his cloud minions were defeated by King Thundaz and damned into a whirlpool into the heart of the ocean, this will soon become the "City on the Clouds". Thundaz, mortally wounded, died shortly thereafter making the plane of thunder and wind grief, causing the Great Rain, pouring across the frozen oceans, weakening the prison.


"Invasion of New Kul Tiras"
New Kultiras was built long ago and the murlocs invaded it, causing its moribund state, turning many of its citizens into doing crimes mainly pillage and piracy. Kul Tiras was weakened but fortunately enough to defeat the murlocs causing them to soon split into three tribes:
* Oozesands Murlocs - the murlocs of the sand and desert as they became orange in color.
* Riverspring Murlocs - blue murlocs that came into good nature and some even became jinyu.
* Whitefluke Tribe - tribal murlocs colored in white. All non-white will be casted out.

Smaller groups that cannot be considered tribes due to their low populace:
* Mossplank Murlocs - friendly murlocs allied with pirates.
* Searock Tribe - small group of murloc mystics that allied with turtles, sea giants, and lizards to defeat hostiles such as pirates, depthars, and makrura.
They proudly consider themselves as a tribe but they are not.

This dismantled the murloc union but devastated a human kingdom. This has made New Kul Tiras now a small group of states, a small kingdom.


"Flob King of Murlocs"
When the weakening of the Roof of the Sea has come after some thousand years, due to the war of dwarves and men on the icy top of the frozen seas. The desperate humans tried to do magic and release horrors of the sea to weaken the dwarves. But this was not the result, the rift they had made is larger and causing many imprisoned horrors to escape.

This turned into the alliance of dwarves and men to defeat the horror they have released, the war was called, "War of the Frozen Axe".
Led by King Thraindle
(1) Joined forces of humans and dwarves.
(2) Magnataurs.

Led by Warlord Zzajlathx
(3) N'raqi
(4) Murlocs led by King Flobgob
(5) Primals

The long war resulted in victory for the humans and dwarves. King Flobgob escaped with a bastionful of troops away from the frozen seawaves and cracked ice world, n'raqi defeated and consumed betrayed by the primals. The faceless ones were mercilessly slain and converted by the botani on the surface, turning them into now callled, rootlings.

King Flobgob has larger murlocs on his side and this will be the start of invasions on imperial walls of nearby humans kingdoms.


"Ancient Enemy of the Abyss"
After some years, the frozen sea prisons have weakened and started to shatter, releasing the horrors that have been imprisoned there. The naga had bred for millenias and now, have risen from the cracks and crevices, invading nearby humans and settlers ashore.

The newly settled ice trolls there waged a massive war against the mass of nagas under the leadership of Warlord Zaalanthish and Warlord Xianthrod, and Empress Anacondra. However, the ice trolls and others have been defeated and forced to retreat and scatter. The naga scattered, conquering nearby villages.

Leading to war against murlocs of King Flobgob that even led them to have alliance with the reptilian (former, devolved stone dragons), that ultimately defeated the nagas. In which resulted to death of Empress Anacondra. The murlocs founded a stable neutral alliance with the reptilians.

The remaining generals retreated and retaliated greatly that caused bitter against the reptilians that quickly called alliance with the frost dragons, led by Frost Dragon Queen Shardra and her daughter whelpling, Frosturah. That deleted all of the naga generals, giving them much more bitter hatred of reptilians.

The murlocs of King Flobgob became more aggressive in his rule until it is revealed that Flobgob is manipulated by magic of Pulputiggh, an invisible naga jelly caster or some call it, the Braingripper. Thanks to Tektit, the reptilian concoctionsmaster.

"The Tides of Gorgonnite"
The destruction of the Roof of the Sea released many forbidden and unwanted sea entities and one named Ibish, who has Gorgonnite Gauntlet of Tides, that caused attraction to the rebel murlocs that did not side with Flobgob. They are purely relic and magicseekers led by Deep Sage Krehune, brother of Mystic Shahune.

King Flobgob ordered to keep the Gorgonnite to contain the dark power that lies there but this is a perilous large scale battle against the evil forces of the oceans. With the naga, delved deeper with their leaderless defeat, the mystic murlocs gained sly and stealthy way to sneak and steal the Gauntlet.

Meanwhile, the forces of Flobgob was decimated causing the full force of king to retaliate with himself turning into wars both over the frozen surface and deep seas. This war is called "The War for the Frozen Gauntlet" which resulted in large casualties, with Flobgob gaining the Gauntlet and the creatures that protect it fled away from fear.

The Gorgonnite revealed as a lever that unearthed the bottom floor, exhuming the remains of what an active seemingly dead old god. The fetid and fearsome creatures spoke that the corpse of this old god corrupts anyone that enter it as is serves as a homage for the extremely twisted nagas and reptilians. The ruins of Sharkan Empire also was caused by war done by these old god creatures allied with nagas. After pulling the Gorgonnite, Flobgob disintegrated to nowhere, leaving the murlocs more on rampage until they are united by King of Tamed Waters, a murloc king named River King.






knight-fantasy-art-wallpaper-preview-jpg.356989

DESCRIPTION
Humans are called man, mankind, humankind, or sons and daughters of Cabalcaen, a former titanforged turned into flesh after leaving his duty on war of the eternity for Lady Queen Death. He was turned into flesh by Nooroth, when he was lost in the Mangled Woods.

The mankind is divided into 12 empires and generally divided by 5 major groups, mainly:
(1) The Western Empires
1.1 Valardar
- The empire of hating the undead. Some became vampire hunters and somehow origin of Empire of Bones.
1.2 The Caliphate
- Turned into the Reich in alternate timeline.

(2) The Northern Empires
2.1 Arnor
- The empire that allied with the dwarves.
2.2 Fortundir
- The frozen empire of men. This is the origin of Frozen Alliance.
2.3 Njord
- An empire that became gothic and corrupted making them undead vampires and alike.

(3) The Eastern Empires
3.1 Cesther
- Composed of magic schools and kingdoms, as well as grandiose and wealthy populace such as Oligarchs.
3.2 Ironhold
- A formidable alliance of kingdoms usually the ironplate, the worgen, and evil empire.

(4) The Southern Empires
4.1 Eounur
- Became the futurist kultist empire and many became bandits too.
4.2 Blazentein
- Became the chaos empire.
4.3 Nerod
- Became the empire reigned by the Abbotts and cultists.

(5) The Ancient Empires or Central Empires
5.1 Zylbur
- On main timeline, they are tribalistic humans.
- Or called Zhod on alternate timeline, humans that became amalgamated and turned into order of mysterium.
5.2 Centralium
- Composed of New Lordaeron, New Kul Tiras, Myleanbergia, New Gilneas, and many others. Called the most influential among the twelve.







we_are_the_demon_army_by_angshadow_d6l175m-pre-jpg.356988


DESCRIPTION

Sheol'gul a realm of eternal damnation for the souls of the wicked and corrupt wherein this is the homage of vilest entities such as demons and their kin who cherish tormenting the souls of the fallen mortals.

These entities are not evil but their only sole natural task is to punish and torture the souls, same like as Shadowlands, the Maw itself. The souls here are beyond redemption and forever in the scalding oceans of fire and ceaseless death the repeat by itself. Most ancient mortal creatures call this realm as "Infinite Death". Some of these demons (in human language), sheol'ryeth (draenei language), daej (silithid language) posess unknown source of magic and strength that they use the souls to gain access to the mortal world and even sometimes create their own mortal flesh.


"The Oldest War: Creation of Sheol'gul"
Sometime in the great war of titans and eternals against the unallied forces of voidlords and lightlords, the eternals have been fragmented due to internal rebellion due to pride and power, included the inclined and detestful plot to take down the Firstborn and the Creator but they are very weak and failed, damned to have only one task: eternal life on the most horrific and painful death, the once eternals were deformed and twisted to their least of their forms, stripping off of their power and only left with all of negative energies to wield to torture alone.

And then the Creator and the Firstborn joined hands to shape a powerful world plane located almost below the limitless cosmos, this realm is the "Sheol'gul", threw all the rebellious eternals and their minions all twisted in this prison realm that no one shall enter and no one shall come out as well. Their leader is not know still and mystery to this time.

During this era, the battle is lost to the voidlords and lights, as the titans are eradicated by some alien force (Infinite Obliteration) and then goes to Sargeras killing off the pantheons, leaving the eternals to flee and scatter across the universe.

"The Ember Scrolls"
The eternals joined forces to create a seal to imprison the rebels in this realm of eternal damnation, along with their new most horrific creations due to the twisting magical effects, including some demititans and demigods that rallied under the rebellious plot were sent as well, and together they are damned to this hell and nevermore to return to the mortal worlds and cosmos.

"The Soul Machine"
Thus, half-eternal and half-titan, Tchzeckt, created the great soul machine to control the souls that flow to this realm that only the evil ones will not be filtered and forced to enter. At the start of this creation, all mortals who died in their evil ways and beyond atonement, shall be sent into this everburning plane of agony.

Just as an excerpt said, "Then the divines sent me a vision, I woke up in a land of flesh and blood, resembling a marsh of sanguine and all of the most abominable landscapes that any eyes would not dare to see. I had felt a sudden surge of feeling, the deepest ancient fears unearthed from someone's memory, I screamed I had no mouth as eyes on the lands of guts look to me, trees made of veins and pulsating nerves move along the howling wind with the scent of fresh blood and unexplained nauseating odor.

In my dazed and shaking sight I saw, there, large river of souls like drowning millions of stripped defleshed scrawny men and other creatures, I could not decipher but bulky sea of rushing skinned creatures, perhaps those who perished in their evil ways. Then there was the end of the river among the horizon, a very large made of somewhat like of calcide bones, the soul machine."



"The Purpose"
The purpose of the eternal damnation is to shaken the morals of the mortals and as well as some of the eternals were even sent there not as part of it but to safeguard and be keepers of the realm though some of them will be soon corrupted and be told later on.

The purpose of the soul machine is to keep the flow of the departed spirits in check and do not completely detour the souls without counting on their 'mantra'. The 'mantra' is the energy of good or evil and used to measure to determine where the soul has to go.

The eternals also crafted The Gates of Inbalil, named after the name of one eternal who volunteered to safeguard but died in the realm due to battling the imprisoned beings there. The purpose of the gates is to serve as locked gateway and entrance just as the portal. Anyone that is not dead can enter the soul machine or bypass it to enter the locked away realm but to proceed to the gate portal.

"Million Years"
[1] The time in this realm occur 136000 times faster than the normal time run of the main focus megaplanet Xyrh, so the movement of a single step in the Xyrh is a long run in this realm. After millions years in this realm, souls seem to fill and populate a lot in this realm causing some chambers to be full and the guardians safeguarding them are forced to pour some illegally into the cosmic void. This act of soul smuggling is a heinous crime and resulted in some dark elements fusing in the galactic. Somehow some rebellious eternals and their minions to take flight in the 'throwing hole' or smuggling device, a rift, that also resulted into making them able to invade mortal worlds in the future and plan to materialize their realm but these attempts failed and stopped by mortals.

"Spiritual Battle"
During this era sometime in the past, the realm is in constant turmoils and a turmoil became a boiling point to ignite a large scale war of rebellious leaders against leaders allied with punished souls wanting to escape. This is written and witnessed by one escaped soul of Baron Malechtrus, who will later become the High Prophet of the later called Occultists, and he is the grandfather of Goran Abbott, an infamous leader of such occultists and practices.

The real spiritual battle has happened when the escaped souls were summoned to the mortal world by Malechtrus' living son, Mortus, due to his grief he tried to commune with the use of forbidden spells and summoning that some of the beings in the realm stepped to the mortal worlds, seeking to manifest and this will soon result to possessions and the first one possessed was Mortus and then that cursed his bloodline that carried by his unbirthed child, Goran Abbott, carried the seed of Sheol'gul.

This has to be the forming point of the said occultist group that even grown across the focus planet. Possessions and spiritual problems started during this era, even different form of warlock magic has arrived.

"The Plague of Flesh"
Sometime in the future, the practitioners of Abbott has come too far and too abominable and loatheful that illegal form of rites and practices has summoned forbidden beings from the realm that possessed many of his followers, turning them into mindless and trembling shambling dead and even produced infections and plague not ever known from the beginning of all, that causes mortals to become devolved or evolved shamblers.

This will soon result in an unwanted apocalypse and formation of the so-called faction "Zombie World".

VISIONS
This is revealed to be visions of blind prophet Uulnath.

[2] "Then I saw a rupture from the peaceful skies causing horrible roars beyond the knowing of history, a sound of horror that many children cried, deers and birds flee in fear and panic, and animals shrieked in pain and dread. The sky bled redder than blood and red mist replaced the clouds, then unknown beings of flesh and pure ugliness poured down like rain of sand."
- This is probably some kind of a large invasion from the realm.

[3] "And I gasp for breath and chase it every second I am running from them... I saw a forgotten one being consumed and masticated by them... This is them destroying a very large contraption. Causing large pandemonium and chaos everywhere and then I slept into nothingness."
- This is probably some kind of connection to [2] before it occured.

[4] "In my dream it was very lucid, I saw them again more in numbers, billions, as many as those who died or a little less, they are here. They cut trees and send them on fire, they turn mortals into slaves and stronger mortals are pit to war against each other. Then the draeneis, the paladins, and humans on the far horizon have bound themselves to the power of the Light to wage a deadly battle against them but not enough. They are defeated.

Their army is so vast they were sought as ally to the Infinite Obliteration and as well as the Burning Legion, unwillingly to defeat a formidable foe (Titanmarch), divines and Eternals."

TRIVIA:
* Sheol'gul is derived from Biblical term called, "Sheol" or "Hades" and with resemblance to hell, with the presence of all horrors and flame, and demons alike.
* It is speculated to be a spiritual plane that can materialize if there is a dimension rift or a crack, either way can be materialized through strong ley of nexus of magic but this is not known to be done by anyone else as it is forbidden and require half of a world's soul energy.
* Any entity from this realm can manifest faster to the mortal world when sin is committed by a mortal.


SPECULATION:
* It is believed that the Firstborn has made a pact with realm to increase its power and that is merely a speculation.
* The old gods and the void fear the realm due to immortality, resistance to corruption and madness, and can be crosses between undeath and life.
* The Burning Legion sees them as a threat so they try to patch up all the rifts that can become a way and try to wage pocket wars across the sides of world.



 
Last edited:
Status
Not open for further replies.
Top