IF you want a test map just ask me.
Trigger
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
-------- -------------------- --------
-------- 1 = STR 2 = AGI 3 = INT --------
Set Integer = (Random integer number between 1 and 3)
-------- -------------------- --------
Set Point = (Position of (Killing unit))
-------- -------------------- --------
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Integer Equal to 1
Then - Actions
Hero - Modify Strength of (Killing unit): Add 1
Floating Text - Create floating text that reads ~STR +1 at Point with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 100.00 towards 90.00 degrees
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
Floating Text - Change the age of (Last created floating text) to 0.65 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Integer Equal to 2
Then - Actions
Hero - Modify Agility of (Killing unit): Add 1
Floating Text - Create floating text that reads ~STR +1 at Point with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 100.00 towards 90.00 degrees
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
Floating Text - Change the age of (Last created floating text) to 0.65 seconds
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Integer Equal to 3
Then - Actions
Hero - Modify Intelligence of (Killing unit): Add 1
Floating Text - Create floating text that reads ~STR +1 at Point with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Floating Text - Set the velocity of (Last created floating text) to 100.00 towards 90.00 degrees
Floating Text - Change (Last created floating text): Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
Floating Text - Change the age of (Last created floating text) to 0.65 seconds
Else - Actions
Custom script: call RemoveLocation(udg_Point)