• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Bones and War3 MPQ

Status
Not open for further replies.
Level 26
Joined
Nov 19, 2007
Messages
1,177
I have a few things which I need help with:
1) Is there a way for me to attach bones to a vertice group in Oinkerwinkle?
2) For some reason, I can't open the War3x mpq in the Warcraft 3 Viewer. I typed in war3x, and the treeview also says war3x.mpq, but it doesn't seem to have any of the expansion models. Do I have to have the Frozen Throne CD inside my computer at the time? Because I can't seem to open the mpq with the Viewer while I have the Frozen Throne in.

Help!
 
Level 7
Joined
Jan 16, 2007
Messages
109
1. Each vertex group entry points to a Matrix. Each Matrix points to one or more bones. There is a set of 5 options in the tools menu for messing with these things. To attach a vertex to a bone, you need to change its vertex group. That is Tools->Assign Vertex Group. To figure out which number you want (it will be designated by its number), you can select a vertex that already follows the bones you're going for and go Tools->Vertex Group of Selection.
 
Status
Not open for further replies.
Top