Blue Tranquility

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I'm trying to remove the tranquility's green glow effect. Is there a way to do it?

I'm making a spell wich needs the tranquility's glow effect on units to be blue or ice colored so that it makes sense :)

btw, i tried making a buff with an ice effect. Didn't work.
 
Is it the glow around affected units that needs to be blue, or the rain-effect, or both? Either way, I don't think there are any models that are exactly like those but blue in the world editor by default, if you want them you'll probably have to see if anyone has made custom models of them in blue color. And if you find none, then perhaps you can request for someone to make them, just changing the color shouldn't be to hard for a good modeler.
 
I believe that you must go to the default ability and the default buff and change all of the effects to what you want it to look like. Some abilities do not allow you to remove the effects for some wierd reason. But as an alternative you could use blizzard with negative damage. Make a dummy ability and then triiger it so that a dummy unit spawns and casts blizzard.
 
Hm... i see. I can't change it's model by just changing buffs, and i got intrested in that vertex thing... wich i didn't understand. Care to explain more?

Oh and wolfman, it has to be tranquility. It's healing values are negative so it damages instead of healing. If i did that with blizzard it would look like blizzard! Doesn't looks like a damaging tranquility aye?
 
Ohhh... i see. I'll try doing that now and edit later to say if it worked or not.
thanks guys :D

EDIT: It didn't work. I bet it's because i fogot to tell you that the effect isn't on the caster, it's on the target. So it's that little green glow effect wich can't be removed/edited by "normal" means. If i did create a dummy unit at the targets, how would i make it keep following it, and then dissapear when the target isn't on range anymore?....... complicated... well, i might just have understood wrong :(
 
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