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Moderator
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Moderator: Pharaoh_ Date: 22:35, 12th Jul 2012
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(3 ratings)
Approved
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Moderator: Pharaoh_ Date: 22:35, 12th Jul 2012
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Flame Strike

Events


Unit - Blood Mage 0374 <gen> Starts the effect of an ability

Conditions


(Ability being cast) Equal to Огненный Ñтолб(Улучшенный)

Actions


Wait 0.25 seconds


Set Angle = (Facing of Blood Mage 0374 <gen>)


Set Point = (Position of Blood Mage 0374 <gen>)


For each (Integer A) from 1 to 11, do (Actions)



Loop - Actions




Unit - Create 1 Dummy for (Owner of Blood Mage 0374 <gen>) at ((Position of Blood Mage 0374 <gen>) offset by Rast towards Angle degrees) facing Default building facing degrees




Unit - Set level of Огненный Ñтолб(Улучшенный) for (Last created unit) to (Level of Огненный Ñтолб(Улучшенный) for Blood Mage 0374 <gen>)




Unit - Order (Last created unit) to Human Blood Mage - Flame Strike (Position of (Last created unit))




Wait 0.01 seconds




Set Rast = (Rast + 100.00)


Unit Group - Pick every unit in (Units of type Dummy) and do (Unit - Add a 5.00 second Generic expiration timer to (Picked unit))


Set Rast = 100.00
Astral

Events


Unit - Blood Mage 0374 <gen> Starts the effect of an ability

Conditions


(Ability being cast) Equal to Изгнание в аÑтрал(Улучшенный)

Actions


Unit Group - Pick every unit in (Units within 800.00 of (Position of Blood Mage 0374 <gen>)) and do (Actions)



Loop - Actions




Unit - Create 1 Dummy0 for (Owner of Blood Mage 0374 <gen>) at (Position of Blood Mage 0374 <gen>) facing Default building facing degrees




Unit - Set level of Изгнание в аÑтрал(Улучшенный) for (Last created unit) to (Level of Изгнание в аÑтрал(Улучшенный) for Blood Mage 0374 <gen>)




Unit - Order (Last created unit) to Human Blood Mage - Banish (Picked unit)


Unit Group - Pick every unit in (Units of type Dummy0) and do (Unit - Add a 5.00 second Generic expiration timer to (Picked unit))
Soggenie MP

Events


Unit - Blood Mage 0374 <gen> Starts the effect of an ability

Conditions


(Ability being cast) Equal to Сожжени маны(Улучшенный)

Actions


Set point_MP = (Target point of ability being cast)


Unit Group - Pick every unit in (Units within 300.00 of point_MP) and do (Actions)



Loop - Actions




Unit - Create 1 Dummy1 for (Owner of Blood Mage 0374 <gen>) at point_MP facing Default building facing degrees




Unit - Set level of Сожжение маны(Улучшенный) for (Last created unit) to (Level of Сожжени маны(Улучшенный) for Blood Mage 0374 <gen>)




Unit - Order (Last created unit) to Night Elf Demon Hunter - Mana Burn (Picked unit)




Wait 0.01 seconds


Unit Group - Pick every unit in (Units of type Dummy1) and do (Unit - Add a 5.00 second Generic expiration timer to (Picked unit))
Phoenix

Events


Unit - Blood Mage 0374 <gen> Starts the effect of an ability

Conditions


(Ability being cast) Equal to ФеникÑ(Улучшенный)

Actions


Set Angle = (Facing of Blood Mage 0374 <gen>)


Set Point = ((Position of Blood Mage 0374 <gen>) offset by 256.00 towards Angle degrees)


Unit - Create 1 Dummy2 for (Owner of Blood Mage 0374 <gen>) at (Position of Blood Mage 0374 <gen>) facing Default building facing degrees


Special Effect - Create a special effect attached to the chest of (Last created unit) using Abilities\Spells\Other\Doom\DoomDeath.mdl


Unit - Order (Last created unit) to Orc Tauren Chieftain - Shockwave Point


Unit - Add a 5.00 second Generic expiration timer to (Last created unit)


Wait 2.00 seconds


Special Effect - Destroy (Last created special effect)
Cool, might be handy, for him.
never upload a spell that;
- uses <gen> coz its a generated global, means it's worse than a not mui instance...
- use a wait specially in a looping instance...
- leak groups/locations and special effects...
rated: -2/5 voting for rejection!
