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Blood Mage Model Editing

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Level 3
Joined
Jul 15, 2004
Messages
44
I'm having trouble figuring out how to alter those blood mage balls that float over his head. Particle Emitters and other RBG sections of the .mdl file don't affect them. There is no skin associated with them. What I'm trying to do is alter the color of the ball itself and the flames that it trails. Any Ideas?
 
Level 4
Joined
Jun 17, 2004
Messages
95
I think those balls are his abilities if you look at his normal abilities it says sphere and i think if you remove it the ball will disapear.
 
Level 3
Joined
Jul 15, 2004
Messages
44
Well I've edited the missile model and imported it and there is no difference for the blood mage. I'll try what you're suggesting Sopho.
 
Level 13
Joined
May 5, 2004
Messages
1,330
:lol: The guy above is not Sopho, he's only using a similar avatar (or did Sopho PM you?)

To clarify things:
As Megaman_Zer0 said, the HeroBloodElf has an ability (standard, not hero) called "sphere", which is only used to create these orbs flying around. Look what model the ability-effect uses and then extract this model and...you know :wink:
 
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