"These arcane constructs of Blood Elf design were originally intended to be used as sentries that would supplement the guards of Silvermoon City in it's defense. However, as their size allows them to strike more than one opponent, the Blood Elves have also recently began using them in more offensive situations. The construction methods of these Arcane Guardians were since refined to give them increased durability, despite their slow movement. They can also be upgraded further to give them increased resistance to spell-based attacks, as well as giving them immunity to certain spells."
My take on a canonical Blood Elven...
thing. The original design is obviously from World of Warcraft. I couldn't find a suitable texture that would make it look similar to the WoW version, so I had to make do with creating what looks like an armoured version of it. The model itself was modified from the Iron Golem because, well... it's just a suitable enough base. The forearms and feet were borrowed from the Mountain Giant and then modified to better fit the model.
This model uses ingame textures, so no need to worry about texture paths. The model also does not require a portrait since there was one already built-in from when I edited it. As a result, this model should be very easy to import!
If you want to use this model then feel free to do that, provided that you'll give credit to me in return.
UPDATE 1:
Updated as per moderator's request. Changes include...
- New death sound, with corresponding particle effects.
- The built-in portrait now has a talking animation.
- Tweaked animations, bones and meshes so that there is less clipping issues between the arm gemstones and elbows. The legs should hopefully look less odd as well.
UPDATE 1.5:
Tweaked the Portrait Talk animation.
UPDATE 2:
Recalculated extents and made portrait glow unselectable.
Keywords:
golem, robot, magic, arcane, guard, guardian, sentry, sentinel