- Joined
- Mar 2, 2010
- Messages
- 3,069
i have been working on a map that ports the gameplay from blood and magic to the warcraft 3 engine. here is an explanation of the gameplay: each player starts with a blood forge, a building and 2 basal golems. the basal golems transforms into other units next to buildings. what units they can become is dependent on the building. 4 basal golems is consumed to create a building but more can be created by the blood forge. there is 2 resources: mana and experience. mana is generated by obelisks but a little is generated without them. this map is the second blood and magic map i made and therefore the most recent.