Blizzard VS DotA
Blizzard or DotA?
Which one is better?
Why not both?
Blizzard or DotA?
Which one is better?
Why not both?
Features
Custom Mechanics/System
Warcraft III is a RTS game and the Warcraft III engine are made best for RTS game. In order to make good AoS some system/mechanics need to be modified. Example Warcraft III mechanics that doesn't fit with AoS like Evasion does not stack, Critical Strike do stack but bugged, Critical Strike can't Life Steal and Orb Effect. in DotA 1.5 orb effect are removed, -armor, slow, frost slow, lifesteal and all effect that previously based on orb are now fully stack.
Demage/Heal Tag
Some hero action like Demaging with physcial attack or spell, healing, dodging demage, reducing demage, amplifying demage, critical strike, and many more thing will inform player with colored floating text. For example green are heal, orange are cleave, etc.
More Complex
2 new ability for every hero
Level cap raised from 25 to 30
Improved Graphics
DotA not so focused on how the game looks. DotA 1.5 comes with lot of imported stuff.
Screenshot
Confirmed Hero
Banshee Queen
Diablo
Lich King
Raynor
Tracer
Traitor King
Diablo
Lich King
Raynor
Tracer
Traitor King
Anti-Mage
Axe
Drow Ranger
Earthshaker
Juggernaut
Legion Commander
Phantom Assassin
Pudge
Sniper
Wraith King
Axe
Drow Ranger
Earthshaker
Juggernaut
Legion Commander
Phantom Assassin
Pudge
Sniper
Wraith King
Credits:
Author Lotus
System Bribe, Dangerb0y, Fredbrik (Diablo-dk), maddeem, nhocklanhox6, Paladon
Model Casper the Friend, Daelin, DCrimson, Infrisios, JesusHipster, Mythic
Skin horusrogue, Renna!ssance team
Icon CRAZYRUSSIAN, Valve
Spell NightSkyAurora
Audio Valve
Special Credit Eul, Flux, Guinsoo, IceFrog
System Bribe, Dangerb0y, Fredbrik (Diablo-dk), maddeem, nhocklanhox6, Paladon
Model Casper the Friend, Daelin, DCrimson, Infrisios, JesusHipster, Mythic
Skin horusrogue, Renna!ssance team
Icon CRAZYRUSSIAN, Valve
Spell NightSkyAurora
Audio Valve
Special Credit Eul, Flux, Guinsoo, IceFrog
there are still many things that need to be written in this thread.
if someone interest to test this map, i would be grateful for that, for now i'm looking feedback for the terrain and the units, thank you.
~ this version only for testing purpose.
~ multiboard are fully worked and mpi, but play as player 1 alone to get benefit on beta mode.
~ only 1 hero with no ability available just for explore the map, testing items and multiboard.
~ some of the terrain not blend well cause there was a custom terrain transition in the late of development.
~ enter "df" to disable FoW and "k" to kill selected unit, killing hero this way may cause bug.
~ the Radiant (top right) are the Human and Night Elf and the Dire (bottom left) are the Orc and Undead.
~ most of the Radiant area not yet completed, except the hero base (fountain).
~ most of the Dire area completed, except the hero base (fountain).
Ugh maybe i'll just discontinue this
Attachments
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