1. Fill your cup and take your pick among the maps best suited for this year's Hive Cup. The 6th Melee Mapping Contest Poll is up!
    Dismiss Notice
  2. Shoot to thrill, play to kill. Sate your hunger with the 33rd Modeling Contest!
    Dismiss Notice
  3. Do you hear boss music? It's the 17th Mini Mapping Contest!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Blizzard releases WarCraft 3 assets for StarCraft 2 modding

Discussion in 'Latest Updates and News' started by Orcnet, Feb 3, 2015.

  1. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,077
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    Some are, others are not. It still gives you a good base for adding fantasy to your maps.
     
  2. Linaze

    Linaze

    Joined:
    Feb 28, 2007
    Messages:
    3,057
    Resources:
    2
    Models:
    1
    Tutorials:
    1
    Resources:
    2
    The ones showcased by Blizzard beforehand looked as expected. But those ships above look ripped right out of 2002.
     
  3. istvan921

    istvan921

    Joined:
    Aug 26, 2011
    Messages:
    442
    Resources:
    0
    Resources:
    0
    I have to agree with this we were hoping for something brand new.
     
  4. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,525
    Resources:
    8
    Maps:
    8
    Resources:
    8
    The greatest issue is the timing. They could have had this idea before people lost faith in SC2. I know I called attention to the lack of artistic resources before SC2 even went Beta. I'm glad they ported, it helps, even if the models will sometimes look out of place.
     
  5. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,077
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    That is because they are "ripped right out of 2002". They are the exact same geometry as they were in Warcraft III. Only some models have been updated, not all.
     
  6. Tya

    Tya

    Joined:
    Feb 13, 2015
    Messages:
    23
    Resources:
    0
    Resources:
    0
    The HD models look great though!

    https://www.youtube.com/watch?v=okvoNr58LKc

    BEST HERO IN WARCRAFT.
     
  7. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,077
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    That Dark Ranger was firing a bit fast...
     
  8. Tya

    Tya

    Joined:
    Feb 13, 2015
    Messages:
    23
    Resources:
    0
    Resources:
    0
    Agility capped attack speed!

    So many nerdchills about this whole wc3 asset stuff. I loved wc3 so damn much.
     
  9. BlackEnvyX

    BlackEnvyX

    Joined:
    Mar 27, 2008
    Messages:
    846
    Resources:
    2
    Maps:
    2
    Resources:
    2
    These are just a few of the reasons I'm so hesitant to try out SC2's editor and why I've stuck with WC3's editor for all these years.

    But adding these resources is definitely a start.
     
  10. Tya

    Tya

    Joined:
    Feb 13, 2015
    Messages:
    23
    Resources:
    0
    Resources:
    0
    [​IMG]

    Oh wow I missed the WarCraft UI... feels good.

    It's been a while though, and it's my first UI. Feedback appreciated!
     
  11. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,077
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    Try moving the portrait above the health, shield and energy. You can then hide the frame display.
     
  12. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,525
    Resources:
    8
    Maps:
    8
    Resources:
    8
    I've been thinking: perhaps the models used for the Ultimate Terraining Map would fit well in SC2?
     
  13. Dr Super Good

    Dr Super Good

    Spell Reviewer

    Joined:
    Jan 18, 2005
    Messages:
    26,077
    Resources:
    3
    Maps:
    1
    Spells:
    2
    Resources:
    3
    They will fit with most of the WC3 assets very well. They will not fit with the SC2 assets well. This is because they lack specular and normal maps so will appear noticeably out of place.

    On the other hand most assets from Diablo III should be portable to SC2 as I would imagine that they have normal maps.
     
  14. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,525
    Resources:
    8
    Maps:
    8
    Resources:
    8
    I meant assuming they had the necessary textures of course.
     
  15. oger-lord

    oger-lord

    Joined:
    Jul 24, 2006
    Messages:
    156
    Resources:
    2
    Maps:
    1
    Tutorials:
    1
    Resources:
    2
    Someone tried to convert the models to wc3?
     
  16. BlackEnvyX

    BlackEnvyX

    Joined:
    Mar 27, 2008
    Messages:
    846
    Resources:
    2
    Maps:
    2
    Resources:
    2
    This actually would be a fantastic idea, converting the HQ models from SC2 to WC3. I remember Blizzard saying something about converting certain models being illegal though, or was that just for World of Warcraft?
     
  17. Tya

    Tya

    Joined:
    Feb 13, 2015
    Messages:
    23
    Resources:
    0
    Resources:
    0
    I'm sure that you're free to port them from sc2 to wc3 without reprisal. WoW and D3 models are certainly free to use. Blizzard has hinted that they wouldn't be too happy for sc2 maps to use Heroes of the Storm models, but a few are doing it anyway and haven't been banhammered.

    TL;DR it'll be fine for sure.

    It's worth noting that the models are a bit rough when it comes to attachment points though. You can get around this in sc2 but wc3 is a lot more rigid when it comes to such things. Auras and some overhead buffs may not display in the right place or display at all, but if that's not a problem then the models will be fine!

    Also I'm a little sketchy on how imports worked in wc3, but you can literally just export the .m3 and texture files in a second from the sc2 editor.
     
  18. BlackEnvyX

    BlackEnvyX

    Joined:
    Mar 27, 2008
    Messages:
    846
    Resources:
    2
    Maps:
    2
    Resources:
    2
    I'm surprised, I remember from a while ago that someone got in a bit of trouble for using a converted model of a dragon from World of Warcraft but it might have been from another game I'm not too sure.
     
  19. Tya

    Tya

    Joined:
    Feb 13, 2015
    Messages:
    23
    Resources:
    0
    Resources:
    0
    I don't think that's the case. At least not anymore. I mean, like half of the top sc2 maps use WoW models. One even won a Blizzard contest!
     
  20. Xonok

    Xonok

    Joined:
    Mar 27, 2012
    Messages:
    3,039
    Resources:
    8
    Spells:
    3
    Tutorials:
    5
    Resources:
    8
    Who are they going to sue for that? They own the rights to those maps and they own the rights to WoW, so should they sue themselves?