- Joined
- Feb 17, 2008
- Messages
- 67
So I'm making a bleach map , i can see there are kinda few around so i decided to make one.Its going to be a Aos map type ,I'm hopping to get suggestions and ideas like what people wold like to have/do in a bleach map.
I pretty much figured out a way to make stuff more unusual.
Heroes :
-the skills they are able to learn are 1 Critical ,2 Agility ,3 Evasion ,4 Defense;
-the first thing players will do after choosing a hero is choose his sword (so called Zanpakutō) these are irremovable items ,at a certain level the hero how has bought a zanpakutō will obtain shinkai the first release of there sword.At a high enough level they will obtain bankai.The thing is that these shinkai/bankai abilities will depend on the zanpakutō.For example if a hero has a combat type like ichigo's he will obtain at shinkai more critical and at bankai attack speed and movement speed.
-The arrancar will evolve the same way ,only with the addition of cero,and 1 shinkai .
As i said i hope to get suggestions for the improvement of the Aos type of map,comments related to this subject and ideas
I pretty much figured out a way to make stuff more unusual.
Heroes :
-the skills they are able to learn are 1 Critical ,2 Agility ,3 Evasion ,4 Defense;
-the first thing players will do after choosing a hero is choose his sword (so called Zanpakutō) these are irremovable items ,at a certain level the hero how has bought a zanpakutō will obtain shinkai the first release of there sword.At a high enough level they will obtain bankai.The thing is that these shinkai/bankai abilities will depend on the zanpakutō.For example if a hero has a combat type like ichigo's he will obtain at shinkai more critical and at bankai attack speed and movement speed.
-The arrancar will evolve the same way ,only with the addition of cero,and 1 shinkai .
As i said i hope to get suggestions for the improvement of the Aos type of map,comments related to this subject and ideas