(7 ratings)
loks good
http://images1.wikia.nocookie.net/_.../images/archive/7/76/20070704000157!Ninja.jpg
but for me it came to my mind
4/5
Couldn't find nice texture for it.also, why would a ninja be wearing full armor, aren't they supposed to be stealthy?
this shit is no ninja. ninjas cant be seeen! xd
It'd be awesome if you'd remove the net thingy from the spell anim, as then you could use the anim for throwing shurikens.
Is he not some kind of ninja?
I'd suggest finding a cloth or teamcolored texture and geoset animationing it dark/black. The model is fine as is, though.
Where did that attack animation come from, though? It looks... off. Slower than I remember the 1-handed troll throw being.
Also, Idk how easy the troll skeleton is to work with, but I'd look into transferring another walk animation, as has been suggested. Troll headhunter comes to mind, but I somehow doubt their skeletons are compatible.
He's only wearing metal on a few parts of his body. Your model is entirely covered in metal, making it impossible to move quickly while still being stealthy.
Additionally, it's hard to sneak with a big blue glowing ball between your hands, so I wouldn't call that guy a ninja anyway. Sure his helmet is dark and looks like the typical ninja's mask, but the guy in that picture is pretty much a battlemage.
There you go, updated. he is now not a full-armored ninja.
Legs colors are too bright, darkeen them and it will be K
It's going better, now, much better, but there's still some metal to be removed.
The big helmet isn't really necessary, it should be changed to a cloth mask.
The gauntlets aren't such a good idea; a ninja needs fast fingers. You could have wristguards, sure, but not gauntlets.
And lol @ the metal ballguard, while the rest stays unprotected, haha. Ninja would probably be too dedicated to risk detection by overprotecting his sack though.
Also, feet. Can't sneak with metal boots on.
The sword still needs to be made more smooth and thin. You're using entirely the wrong texture for it, there are plenty of better textures to use for the type of sword that you need to produce, start looking through your MPQs. I don't feel like searching at the moment, but Textures/AxeBladeBlueSteel or something like that might be better than what you're currently using.
I raise my rating to a 3/5 for now.
Thanks. Updated using the HeroDemonHunter Texture.
Hey, dude. Just remember that at the end of the day, it's your model, and everything said here is a suggestion. Some of these guys are talking as though their opinion is law, and it's rather annoying.
Once you're happy with your work, it's fine. Everything else is secondary.
the sword already looked pretty good..
Uh, no... Before, the sword was a rusty scimitar. The origin of those is not even close to Japan.