- Joined
- May 1, 2009
- Messages
- 215
A bizarre bug I'm having - my hero has a melee-range black arrow skill, but when it's not on autocast, it's still effecting units. I can't tell if it's adding bonus damage and it's not draining mana, but the effect for spawned skeletons is still present. How is this possible?
This is occurring when my hero targets friendlies or hostiles with his normal autoattack - which is even stranger, since this skill is only targetable for hostiles. If I toggle autocast, it does nothing, if I turn autocast on, the skill works as it should.
I really don't have the slightest idea what's causing this.
Here's my map. The hero that has the skill that's currently an issue is the death knight.
http://www.megaupload.com/?d=PG7AHL9J
If anyone has the time, I'd appreciate the help.
This is occurring when my hero targets friendlies or hostiles with his normal autoattack - which is even stranger, since this skill is only targetable for hostiles. If I toggle autocast, it does nothing, if I turn autocast on, the skill works as it should.
I really don't have the slightest idea what's causing this.
Here's my map. The hero that has the skill that's currently an issue is the death knight.
http://www.megaupload.com/?d=PG7AHL9J
If anyone has the time, I'd appreciate the help.