- Joined
- Mar 25, 2008
- Messages
- 339
I note i have like.. 100 Gates/Doors in my map that are opened by a trigger, which is obviously going to add lag, infact i can notice a initial lagspike about 5 seconds after the map finishes loading.
Is there a way to make all Gates Start Open instead of Closed?
It would remove 100+ Initial triggers from my map, only like 5 doors start closed, and over 100 open as soon as it begins.
Is there a way to make all Gates Start Open instead of Closed?
It would remove 100+ Initial triggers from my map, only like 5 doors start closed, and over 100 open as soon as it begins.