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- Sep 30, 2008
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Im in the middle of an ORPG Project, and was thinking about the best way to approach this Basically, every time you kill a creep, it needs to respawn after say... 2 minutes?
One way I can think of would be to create a variable, and make the respawned unit replace the variable for the one that just died using a "unit dies" trigger. However, this means I would need a new variable / trigger for every single unit on the map :S and that would take ages to do xD
So basically, does anyone know of a better / easier way of doing this?
Thanks!
Extra info regarding the map can be found at:
http://www.hiveworkshop.com/forums/f202/rosaria-orpg-105129/
One way I can think of would be to create a variable, and make the respawned unit replace the variable for the one that just died using a "unit dies" trigger. However, this means I would need a new variable / trigger for every single unit on the map :S and that would take ages to do xD
So basically, does anyone know of a better / easier way of doing this?
Thanks!
Extra info regarding the map can be found at:
http://www.hiveworkshop.com/forums/f202/rosaria-orpg-105129/