*Sorry I posted this in the wrong page. I'm not sure how to move it to world editor help though*
So I'm making a simple map right now where the players will construct very small armies and try to hold out as long as they can against endless waves of enemies.
The trouble is getting the waves to work together.
Basically I'm concerned about people taking advantage of WC3's exploitable AI to aggro just a few enemies at a time, lure them far away, and kill them separately from their allies.
Now in ladder games there's a handy button near the minimap you can click to toggle your units staying together in formation or not when ordered to move as a group. Is there a way to make a group of units ordered to move by trigger use that formation setting to stay together?
So I'm making a simple map right now where the players will construct very small armies and try to hold out as long as they can against endless waves of enemies.
The trouble is getting the waves to work together.
Basically I'm concerned about people taking advantage of WC3's exploitable AI to aggro just a few enemies at a time, lure them far away, and kill them separately from their allies.
Now in ladder games there's a handy button near the minimap you can click to toggle your units staying together in formation or not when ordered to move as a group. Is there a way to make a group of units ordered to move by trigger use that formation setting to stay together?