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Battle for Souls 3.2b Eng

Submitted by DarkArchMage
This bundle is marked as approved. It works and satisfies the submission rules.
Host map Arrange game
AoS style-map with many items and heroes. You can launch unlimited computer bots with -b and -c commands in single-player mode.
Each hero has many abilities to learn, one passive Class ability (icon will not show), and also may have an Innate abilities and special features (for example, Eternal Slave can build towers; Villain can not see by eyes of his allies, etc).
But you can win by using not only hero. You can hire creeps in buildings on your base to win; you can collect Titan from jewels; also, you can use Courier of your side to win by collect damaging items...
Whenever a Hero kills a Hero, killer gains Soul Stone and can use it to get gold or more strong items. Also, -nic mode (No Item Conditions) offs conditions for items.
Many heroes are very specific. For Example, Guardian of Tranquility are very difficult to kill, but have no damaging abilities and slow. Smith can create items. Ankaria can transfer mana to Soul Stones, and Soul Stones to her spells. Funny Raccoon... Are very funny raccoon!
Usually your team win, whenever great building of opposite side are destroyed. But you can use several modes to add/remove victory conditions (Look at Map Info. You can test all of them in Single Player/Team mode: activated automatically).
Like DotA? Maybe... But MORE heroes and items, MORE features, MORE difference at icons, modes and spells. And quest elements. Balance? I improve him with each version, also with YOUR help )
Best set of heroes than in any other AoS!

Story:
Story:

The bloody fight of Darkness and Light does not stop never. She goes always - even in your own souls. Choose, on which side are you?
You are true adept of Light? You know, what is angry also of gloom should be always punished? You know, what higher of all are friendship, trust, love and kindness? You understand, what any meanness early or late will reveal? What secret always becomes obvious and there is nothing the more dearly present friends and liked, against which always it is possible to lean? What the most important treasures - kind heart and pure conscience?
Or you are warrior of Darkness? You agree that Light adepts are stupids and fools? What for trust always pay in a deceit? What the present friends no, and all is done only for the sake of personal benefit? What there is no love, and there are only corporal instincts multiplied by vanity and complacency? What main are personal self-perfection? What strong is always right? What for one million gold coins any in a convenient situation throws the knife in a back to the one whom yesterday named by the friend?
You have made this choice? Now you should battle for YOUR SIDE!
All warriors of the opposite party must DIE! Choose YOUR way to victory.


Map contains:
Map contains:

-Wonderful gameplay;
-Quest elements (Thief Hall, Jewels, etc.,)
-You can exchange by using commands and modes practically any aspect of the game;
-Many original ideas, for example: hero Smith (item creator and duplicator), hero Chimaera (creates and transforms creeps on lines) and many others...


Latest Changelog:

Latest Changelog:


Reminder: Type -b and -c to spawn unlimited AI bots. For host player only and only in first three minutes of the game. In single player mode you always are host.

-Very big part of code changed from GUI to JASS for optimal working without Wait actions (big change - i needed very many hours for that)
-First Blood reworked. Only non-AI players now can take First Blood. Also First Blood now works correctly with specific conditions of killing (like Goblin Sapper's mines)
-Mode with No Cooldown reworked for working more correctly
-Nighthunter: ability Nightmare are changed to new ability Feast
-Guardian of Tranquility: third ability are changed to new ability Grow in Ground
-Guardian of Tranquility: changed some hotkeys
-Fire Lord: ability Fiery Pain now also deals part of damage to two enemies near the main target
-Spirit of Vengeance: base armor decreased on 1
-Spirit of Vengeance: manacost of Uncontrollable ability changed from 77 to 40/80/120/160/200
-Passed Troll: third ability now can take 25% less maximum damage at all levels
-Anarchist: new fun name FlameSword
-Meat Wagon: Decomposition ability now deals only 40/80/120/160/200 damage per corpse instead of 50/100/150/200/250
-Meat Wagon: Hook ability now changes health to 10% from maximum instead of 1%
-Undead King: removed recoloring
-Sorceress: removed recoloring and changed size
-Wyvern: damage from ultimate now has more correctly indicator
-Cleric: increased size of visual effect from first ability
-Sun Dragon: new icon for Euphoria ability
-Sun Dragon: fixed casting range of "Love" ability
-Sun Dragon: hotkey for learning "Love" ability now works correctly
-Dinosaur: fixed tooltip of Threefold Boom ability on 3-5 levels
-Polar Bear: new icon for "Passion" ability
-Polar Bear: fixed problem with tooltip of "Passion" ability
-Polar Bear: new icon for "Ice Braves" ability
-Confectioner Grandmother: new icon for "Cake" ability
-Forest Princess: now Spirits of the Forest ends flying more correctly with ends of healing
-Absorber: fixed the same hotkey for learning ultimate spell and third ability
-New item Boots of the Coward (other, not like old removed item with the same name)
-Shield of Honor item: recipe cost increased from 1600 to 2000
-Shield of Honor item: now decreases damage minimum to 12 instead of 10
-Emerald Dragon Ring item: recipe cost decreased from 2000 to 1800
-Emerald Dragon Ring item: movement speed bonus decreased from 100 to 90
-Scepter of Terror item: Finger of Death range decreased from 1200 to 700
-Refresh Sphere item: changed icon
-Improved movement of creeps on middle lane
-Many other minor fixes and changes


Screenshots:

Screenshots:

[​IMG]
[​IMG]
[​IMG]
[​IMG]


That map has more items, heroes and variety than DotA. Have fun.

Visit as at our site: http://www.myfantasies.ucoz.ru


Keywords:
AoS, DotA-Killer, many heroes
Contents

Battle for Souls 3.2b Eng (Map)

Reviews
Moderator
18:39, 15th Mar 2010 ap0calypse: Approved
  1. 18:39, 15th Mar 2010
    ap0calypse: Approved
     
  2. biHmapmaker

    biHmapmaker

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    any AI ?
     
  3. Vengeancekael

    Vengeancekael

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    Dont reupload the map, use the [​IMG] button, it's against the rules and improve the description instead of just writing a changelog.
     
  4. TwistedImage

    TwistedImage

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    What he said.
     
  5. DarkArchMage

    DarkArchMage

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    Bots can be created in Single Player/Team mode (type -b for enemy bot and -c for allied bot, for example).
    Bots can only move and cast spells, but you can create UNLIMITED number of bots for fun.
    I think, it's not very bad ;)

    PS I reload the map. Animus had two minor bugs in last version.
     
    Last edited by a moderator: Oct 7, 2011
  6. Demoness

    Demoness

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    Really good map, but maybe we need suggestions for balance...
     
  7. DarkArchMage

    DarkArchMage

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    Changelog from 1.4.1 to 1.4.2:

    -New hero: Sun Dragon (D)
    -New mode: -rc (Revive Creeps)
    -New mode: -tra (Transformations)
    -New command: -dxxxx (changes distance of Sun Soul)
    -New commands: -acon, -acoff (adds/removes additional creeps on lines)
    -Added new forest shops
    -New item: Jump Boots (You can jump and you can run, you can have a lot of fun! ) )
    -Added tooltips to third abilities of Living Mountain and Fat Corpse
    -Minor fix of Ectoplasm
    -Added new peoples to Credits

    Balance:
    -"Energy Jump" now heals based on agility: 0.1 X Lvl
    -Spirit Flame now has cooldown 10/8/6/4/2
    -Spirits of Forest now has cooldown 110/90 instead of 110/160
    -Healing Wave's cooldown now is 80/50 and manacost is 0!
    -Minor fix of Rocket Shock
    -Rexxar now can summon quillbeasts to self as additional ability of hero
    -Hellstone has been changed. Now, when hero throws Hellstone to an enemy,
    all nearby enemies becomes attacked by Hellstones. Manacost increased on 30
    -Mana cost of Reincarnation is now 150/130
    -Death Touch now drains 2 hits of health for each level of ability

    we often in Garena )
     
  8. Vengeancekael

    Vengeancekael

    Joined:
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    Also Don't double post, use the [​IMG] button
     
  9. TwistedImage

    TwistedImage

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    He didn't doublepost. >_>
     
  10. DarkArchMage

    DarkArchMage

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    New version... I really want to create dota-killer even for self )))))
    But other peoples too not bad estimate last versions )))

    Changelog from 1.4.2 to 1.4.3:

    -New hero: Villain (Altsy, fun name - Gortz). Total of 100 (!) heroes now, abilities unique!
    -Fixed minor bug with tower-killing
    -Abilities "Dark Shield" and "Mass Miss" transferred to Queen of Pain
    -Abilities "Soul Eater" and "Omg" transferred to Crypt Spirit
    -Ability "Fury of the Damned" transferred to Daedra
    -Intelligence gain per lvl of Queen of Pain increased to 3.5, but Agility gain - decreased to 1.7
    -Intelligence gain per lvl of Crypt Spirit decreased to 3.1, but Strength - increased to 2.4
    -Blink of Chronos now has distance 800/900/1000/1100/1200
    -"Cyclones" ability remaked
    -Gold Attack now deals magic damage instead of pure
    -Radiation now has no C/D and Manacost (NOT a joke)
    -Death Shield now passive ability which prevents damage
    -If Tower of Ushloc now kills a hero, its owner gains Soul Stone
    -If Guardian of Tranquility controlled by AI is attacked, now he immediately casts "Concealment".
    -Magical Category's damage is increased to 70/110/150/190/240
    -New mode "-nt" - No Top
    -New mode "-nb" - No Bottom
    -New mode "-nm" - No Mid
    -New mode "-nto" - No Towers
    -New command "-roll"
    -New effect to ability "Absorb of Pain"
    -New fun names

    -Map code are optimized
    -Triggers for Provoke are changed
    -Removed minor bug with optimized doodads
     
  11. Malcous

    Malcous

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    I rly love this map :)
     
  12. GhostThruster

    GhostThruster

    Joined:
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    Reviewing soon.

    Bad Points:
    Exactly like DoTa with different items and heroes.
    Need a bit more heroes.
    Abilities could use some more triggering.
    I know this is Russian, but the grammar is stuffed.

    Good Points:
    Exactly like DoTa with different items and heroes.
    Most heroes are original.
    Most items are original.
    Full english.
    Good description.

    Suggestions:
    You could add some screenshots and add more heroes. Other than that, good.

    Overall:
    Well not the most original concept, but still pretty cool. 4/5, add some tweaks here and there and this map will be perfect.
     
    Last edited: Jan 20, 2010
  13. DarkArchMage

    DarkArchMage

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    More heroes?? Omg... I too like many heroes, but only SMotA "kills" me at that parameter now, isn't it? ))) But heroes will be more and more! ) Large thanks to review.
    Thanks for suggestions, i shall take into account them... While small update:

    Changelog from 1.4.3 to 1.4.4:
    -New hero: Funny Raccoon
    -New command -recontrol (use if you lose control as a result of rare bug. Must work)
    -Some abilities of Scarab now more correctly works on Mechanical units
    -Villain: Evil now has limit of 300
    -Villain: Spear now doesn't damage buildings
    -Villain: agility gain per lvl decreased to 2.5
    -Villain: Evil now doesn't damages when hero are dead
    -Librarian: Power of Knowledge now deals less damage
    -Ice Witch: cooldown of "Ice Link" are decreased to 30/10
    -Forest King: second and third abilities are improved
    -Forest King: now can't use some items (see tooltip and use new command -f)
    -Indiana: ultimate ability are changed
    -Fixed some minor bugs with healing abilities
    -New names and fun names
    -Added new peoples to Credits, special thanks to all who hosting this map!
     
  14. SilverAero

    SilverAero

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    The game play is entertaining and attractive. The spells run smoothly and are well polished. However, the game plays as a replication of DotA. Having a near identical terrain and similar creeps diminishes the game's originality. However, it is a good alternative to DotA.
     
  15. Kamaz

    Kamaz

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    I agree with you.
    (Eng)P.s. DarkArhiMage When there will be a TEST.
    (Rus)P.s. Архи когда будет тест с Американцами ?
    P.S.s. Sorry for my English.
     
  16. dead-man-walking

    dead-man-walking

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    The description can have some work. A Changelog is not a complete description (Although it IS a part of description). Give a better description and put those changelogs in a
    tags.
     
  17. GhostThruster

    GhostThruster

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    Actually, hidden tags are [hidden." "](<<Replace dot with a equal =) and then [/hidden].
    e.g.
    Hello!
     
  18. DarkArchMage

    DarkArchMage

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    Tags and screenshots added.
     
  19. dead-man-walking

    dead-man-walking

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    Description still lacks. Although it get better with the screenies. I know that this map is actually kinda good. But the description is still too short. Maybe make a direction on what does each mode does and some attractive things like:

    "Battle as either a Hero of the Light or Darkness in this old-school AoS!
    Features:
    -Original Game Modes that has interesting effects!
    -Level Requirement System!
    -A Great Number of heroes to choose from!
    -...."

    "..." Indicates "And so on", which means other features of the map.

    EDIT: Description is acceptable now (Although if I could rate it, I would give it a 2/5). If you want a better example of description, you can ask Pros on description like ap0calypse or Lag_Reviews.
     
    Last edited: Jan 29, 2010