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Battle at the Ruins

Do you like the concept?

  • Yes, It's is original.

    Votes: 0 0.0%
  • Maybe

    Votes: 3 100.0%
  • Not, It's awful

    Votes: 0 0.0%

  • Total voters
    3
  • Poll closed .
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Level 5
Joined
Nov 13, 2008
Messages
41
New Project:Battle at the Ruins (Arena)

batr.gif


Battle at the Ruins
Scenario: An old sacred island, turned into an arena where the strongest heroes come to compete. The arena is created on Temple ruins, so there are many secrets waiting to be revealed. There are many bosses that drop unique items after they die.

Concept: Players earn points by killing units, heroes, bosses, buildings and arena fights.
Arena consists from:
1.Active Battle - Heroes battle / defend over one lane. (If a team destroys the other team's Headquaters they will earn 100 bonus points)
2.Arena Fights - Heroes fight in an Arena every 3/5/7 minutes (that decision is up to the host). (With each arena win player gains 10 Additional points (not counting the ones you get from a hero kill).
3.Creeping / Foresting / Boss Fighting - Because there is only one lane, forests are designed for easy creeping and leveling.


Point Stats:

Building kill: 15 Points
Hero kill: 10 Points
Arena win: 10 Points
Unit kill: 1 Point

Gold Stats:
Starting Gold: 5000:Number of Players in Team
Gold Update: 2 Gold per second
Creep Kill Award: 40-49 Gold


Additional Info:

Theme: Sunken Ruins
Map Size: 128x128
Arena Size: 95x80
Number of Players: 5v5
Hero max level: 25
Hero starting exp: 150
Hero choose concept: Taverns

Screenshots:

ss4b.jpg


ss1worldedit.jpg


ss2d.jpg

Items: Coming soon

Heroes: Coming soon

I will update with more info very soon. I'm making screenshots as we speak and I'm compiling hero info.
 
Last edited:
Level 4
Joined
Nov 11, 2004
Messages
50
Hello a few questions about your map,


[*] Will the host be able to set the amount of points in order to win the game? Or is it already preset to a certain amount of points to win the game?


[*] When the hero arena time occurs will everything keep going on as usual or will everything freeze and the people can only watch the two players fight? Will there be any additional bonuses for winning the arena or destroying a lane such as a temporary team boost or gold besides the default points? Also the 2 heroes that are in the arena will they be completely random cause you may have a problem if its a healer vs a hero killer......


[*] How many lanes will there be?


[*]Your terrain by the way looks really well done!


Thats all for now!
 
Level 5
Joined
Nov 13, 2008
Messages
41
1. Host may choose a "Time win mode" or a "Point win mode". Each mode involves points.
-Time win: Players battle regulary and everything is the same untill one team defeats the other teams headquaters. Then each team has 10 minutes to gather more points. After ten minutes the team that has most points wins.
-Point win: They battle regulary only theres no 10 min. time limit after the headquaters is down. The team that reaches the target points first wins (500/750/1000/1500).

2.Yes everything freezes and other players watch.
Other:
-Choosing is completley random :) and I think that there will be no problems cause there are enough custom items to boost even the weakest hero. Plus every hero is made to be able to counter even if it's a healer.

3. Only one lane. And it's not very hard to push with creeps because the lane is not the primary objective. The primary objective is to gain points. The lane is not ment for all players, because they wont level up very fast. But there is a big forest and temple on each side of the teams so they can farm easily.

4. Thanks, though I still have to work on it.
 
Level 9
Joined
May 23, 2009
Messages
422
Sounds interesting and a nice title!
Keep on the good work...
Just one thing...
Put even more things in your next update,ok?
+REP for the map.
 
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