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I was wondering - is there a way to make barrage target only enemies, which the attacking unit is, more or less, facing? I mean, it would be nice for my archer to not shoot arrows from his back
Custom preloading will do,where you will need a dummy based on the unit that will have the barrage and attack an enemy dummy. The damage done to the dummy will be registered as level one damage,then the damage will be calculated equal to the original unit over level. When attacking, custom projectiles will be created,following the targets and dealing the calculated damage we preloaded and incremented.
This is my based experience in making a Split Shot replica of DotA.
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