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Backward Animations {playing an animation "backwards" (negative values)}

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Jan 6, 2009
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I'm really starting to feel active within this forum:grin:
But anyway, my question is, is it possible to play a unit's animation backwards by using GUI? My theory would be to set the animation speed to -100, but if my memory isn't screwed up, i think that i tried it once, and it didn't work:sad:
 
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