So I attached effects (particle and ribbon emitter) to a unit. The problem is when that unit is off the camera, wc3 decides it is to be hidden including those attached effects. Instantly. Making those attached emitters disappear at the same time in a very unsmooth way!
I know it's for reducing memory use, but I don't need it right now! Anyone knows a bypass to this?
I know it's for reducing memory use, but I don't need it right now! Anyone knows a bypass to this?