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b.net hosting

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the import section or the actual file? go to wherever ur wc3 map is stored and it will show u the actual value

destroyer, this is 2013... the map dl isnt that bad
 

Dr Super Good

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destroyer, this is 2013... the map dl isnt that bad
Only about 3+ minutes per download. Seeing how slow the average ADSL is this is to be expected. Obviously if you got fiber it will be like 15-30 secs a download.

Problem is not download of the client, but upload of the host.

thats not the thing when i attempt to host my game on b.net it says map too large choose another map meaning my map is too big to be hosted but its under 8mb so i dont understand why it says too large
Is it under 8 MB? Right click it and choose properties to see the actual size. Also make sure you are using the lattest version of WarCraft III (although you should as BattleNet requires that).
 
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Only about 3+ minutes per download. Seeing how slow the average ADSL is this is to be expected. Obviously if you got fiber it will be like 15-30 secs a download.

Problem is not download of the client, but upload of the host.


Is it under 8 MB? Right click it and choose properties to see the actual size. Also make sure you are using the lattest version of WarCraft III (although you should as BattleNet requires that).

yes im using the latest version
 
Level 19
Joined
Aug 8, 2007
Messages
2,765
Only about 3+ minutes per download. Seeing how slow the average ADSL is this is to be expected. Obviously if you got fiber it will be like 15-30 secs a download.

Problem is not download of the client, but upload of the host.


Is it under 8 MB? Right click it and choose properties to see the actual size. Also make sure you are using the lattest version of WarCraft III (although you should as BattleNet requires that).

(wtf its only letting me keep one multiquote)

on average its about 1min for me which isnt that bad if you have a group of 5 rpg friends

yes im using the latest version

are you hosting the right map..? try creating a new folder and putting your map in that folder than hosting from that folder

also, use the edit button, dont double post
 

Dr Super Good

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Jan 18, 2005
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on average its about 1min for me which isnt that bad if you have a group of 5 rpg friends
The problem is due to the fundimental flaw of ADSL, slower upload than download.

I can download maps at up to 1 MB/sec. I can only upload at 50 KB/sec. Thus it takes me as little as 8 seconds to download a full sized map but as long as 3 minutes per person to upload a full sized map.

Most people in the world do not have cable or fiber. These technologies have much better upload to download ratios.

Obviously if my brother joins he will download the map nearly instantly due to the 1gbps LAN we have. However anyone joining through the internet will only download at 50 KB/sec (or less).
 
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