• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Role Playing Game] Azeroth Roleplay - The simplest, easiest to get into roleplay map!

Level 10
Joined
Nov 12, 2018
Messages
75
Azeroth Roleplay logo.png

AZEROTH ROLEPLAY
An Azeroth-Themed roleplay map, inspired by the likes of SotDRP and Titan Land.

A map currently in development by me, based off Kacpa2's original Azeroth Roleplay.
Azeroth Roleplay attempts to be the simplest roleplay map, while still giving you many commands and powers to play around with. It is easy to get into, very entertaining, and has an active community!

Like many of the roleplay maps that came before it, AzzyRP is all about building an environment, then roleplaying in it! The map gives you a massive array of commands and other utilities to use, not to mention many Warcraft-based factions, buildings, heroes and units, and the huge terrain of Azeroth and related places!

And, not to mention, the map has a very potent Save and Load system made in Lua, unique and one of a kind!


HOW TO PLAY?
You start with a hero, capable of building the respective faction workers, manipulating the environment, or select a unit to apply commands to!
Use the many factions and deco-workers to their maximum capability to create amazing builds, roleplay wars, roleplay diplomatic events, and anything your imagination musters up!


DEVELOPMENT
This project is still in development, but Save and Load has been introduced after commissioning the talented modder ModdieMads, and right now, I'm mostly working on race revamps and new fun features to mess around with.

If you want to follow development and get notified of new updates, join our Discord Server!

LINKS

DOWNLOAD THE MAP
JOIN OUR DISCORD SERVER
CHECK OUT OUR WEBSITE (Alternate link: HERE)
 
Last edited:
Level 10
Joined
Nov 12, 2018
Messages
75
The new Orc 'n Loaded (2.6.15) update has been released! This update introduces a full orc revamp, and a new Save & Load system, made by ModdieMads!

Here are the changelogs:
  • Brand new Saving and Loading feature. Use -save (save file name) to save your current units, buildings, terrain and more, and -load (save file name) to load it all back up!
  • New announcement chat messages. If you are the host, start your messages with an "!" or "%" to send an Announcement message or a Warning Announcement messages, respectively.
  • New RP chat messages. Just start your messages with an ">" to send them as RP messages!
  • New IC chat messages. Just start your messages with an "#" to send them as IC messages, as if said by a unit/hero!
  • New -erase command. Removes all current buildings and units you have.
  • New -kill command. Kills the currently selected unit.
  • New -explode command. Explodes the currently selected unit.
  • New -text (string) command. Create text anywhere on the map! Useful for cities and the such.
  • New -textsize (integer) command. Select a range from 5-15 for how big your placed text should be!
  • New -textremove (id) command. Remove placed text with its respective id!
  • New "Select Command Position" ability in Obelisk of Players. This functions similarly to the "Select Unit" ability, as in it selects a position to be used for certain commands.
  • New "Select IC Unit" ability in Obelisk of Players. This selects a unit to be used for "#" / IC chat messages!
  • New "Training Footmen" in Deco Worker (Animation).
  • New Loading Screen.
  • New "Hammer of the Shadowlord" and "Blade of the Highlord" items.
  • Entire revamp of the Orcish race.
  • Squires no longer cost food.
  • Paladins no longer have old description.
  • A bunch of unit-heroes have their inventories fixed.
  • Adjusted animations of Bowmen and Arbalesters. (Still not really fixed but I'm not calculating that shit. Modeller's fault for not giving us the values to begin with.)
  • Battering Rams and other transport human units can no longer carry copies of each other.
  • Battering Rams and Battle Chariots can only carry two units now.
  • Carters can only carry four units now.
  • Carters and Battle Chariots are now mechanical.
  • Battle Chariots can now target flying units.
  • Map is SD-only again. (When did it switch to both?? No idea.)
  • Carters now act as gold and lumber drop-offs.
  • Human "Hawks" replaced with "Armored Eagles".
 
Level 10
Joined
Nov 12, 2018
Messages
75
Hello, y'all!
We've announced some things over on our Discord server a while back so it's fair that I post the news here too:
  • Azeroth Roleplay 2.7.3's release date is the 22nd of December, being an anniversary and marking 2 years since I've started development! The map will also be properly posted as a resource/map on HiveWorkshop.
  • The new update includes 28 new deco workers, meaning the introduction of nearly 300 new decorations to be used in your builds!
  • Player count has been upped to 16, allowing for even bigger roleplay games!
  • And if you preferred the simple selection system you can see in SotDRP, we've now switched to that, meaning you can apply commands to multiple units at once!
See you all on the 22nd!
 
Level 10
Joined
Nov 12, 2018
Messages
75
Hello all! The new 2.7.4 update is out! Apologies for the delay.
The map will be properly uploaded as a Hive resource soon.
In the meantime, have the patchnotes at thee!
  • New Obelisks of Decorations at spawn, which can train the various deco builders, and removed the Decoration Workers wisp.
  • New Host system. If the Host slot in the start menu is empty, the following player (if that slot isn't empty too) will become the host. If the host leaves, another player is picked to be the host.
  • New Critter builders in the Special Workers wisp.
  • New -buildheight command. You can now change the height of buildings!
  • New -locust command. This makes the currently selected unit/building become unselectable by clicking.
  • New -controlplayer x command. (host only) This gives you full control of a computer/empty slot/player who left. This differs from -takeoverplayer x because that command gives you the units to you instead.
  • New -sethost x command. (host only) The selected player will become the new host of the lobby.
  • New -invulnerable amd -vulnerable commands. Makes the selected units vulnerable or invulnerable.
  • New Night Elf Architecture, Night Elf Buildings, Ashenvale Environment and 'Felwood' deco builders.
  • New Barrens Architecture and Barrens Environment deco builders.
  • New Outland Architecture and Outland Environment deco builders.
  • New City Decorations, City Architecture. City Ruined and Dalaran deco builders.
  • New Dungeon deco builder.
  • New Lordaeron deco builder.
  • New Icecrown Architecture, Icecrown Environment and Northrend deco builders.
  • New Misc 2 deco builder, with even more random shit like crates!
  • Four new Sunken Ruins deco builders, new Underwater deco builder.
  • New Water and Cold Waters deco builders.
  • New Ruins deco builder.
  • Two new Basic Buildings deco builders.
  • Player count has been upped to 16 players.
  • Re-arranged and polished up the wisps a little.
  • Commands are now applied on basis of selection instead of selecting units individually using an ability, which means that you can apply commands to multiple units at once.
  • Temporarily disabled RP chat commands and whatnot.
  • Removed Select IC Unit and Select Command Position abilities from obelisk.
  • Removed Select Unit ability from circle since it is no longer used and replaced it with Select Command Position.
  • All decorations are no longer locked to grid.
  • Changed up the loading screen.
  • Removed -tiles, the command which let the host turn on/off tile placement. (I have never seen this used.)
  • Fixed -height not applying height to decorations instantly.
  • Changed the way -tint functions. Now it's -tint xxx xxx xxx xxx. So if you want a unit to be 50% red, 0% blue, 80% green and 20% transparent, you'd do -tint 050 000 080 020.
  • -height now applies height instantly instead of over time.
  • Fixed Human Grypgon Aviary training Hawks instead of Armored Eagles.
  • Fixed Height not being saved when using the Save and Load system.
  • Having units inside the Roleplayer Circle no longer renders you unable to save, and instead gives you a warning that those units will not be saved.
  • Replaced the models of the Taming Hall and Guild of Shadows, with the former being renamed to Wolf Pen.
  • Race Wisps, Deco Builders and similar units can now move instantly, just like the Roleplayer Circle.
  • Revamped races' buildings (currently Orcs and Humans) can now be placed anywhere, unprevented by cliffs or doodads.
  • Revamped races' building upgrades (e.g. Barracks to Stables) can now return back to their original form (Stables back to Barracks.)
  • Deco builders now visibly fly.
  • The starting area now has a snowy theme, as Christmas is here.
 
Top