• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Avatar ORPG

Status
Not open for further replies.
Level 6
Joined
Oct 23, 2006
Messages
223
Title: Avatar ORPG
Type: Orpg with AoS and LOAP elements

Creator: Me and any able volunteer
Races: 4 factions, each representing an element
Hero Classes: About 18 classes comprising of novice class to tier-2 advance
classes
Spells: Mainly compromised of Object Edited Spells since this pretty much the basic stuff you see in the show, higher tier classes will be able to access advanced triggered spells.
Terrain: 256x256 main world map with multi-map support for expansion islands, pvp arenas and raid dungeons
Save/Load: Blizz system

Overview:
I. Story
The fire nation has conquered a large percentage of the world and is now the main powerhouse faction. It is up to the Avatar...I mean you! the players of the game to aid or stop their conquest.

II. Hero Classes
Fire Nation:
Apprentice --> Conscript or Fire Magi or Berserker
Conscript --> Warlord or Conqueror
Fire Magi --> Fire Sage or Lightning Warlock
Berserker --> Berserker (No Tier-2)

Water Tribes:
Initiate --> Barbarian or Water Magi or Priest (Healer)
Barbarian --> Hunter(a mix of fighter and ranger class)
Water Magi --> Waterbending Master
Priest --> Priest (No Tier-2)

Air Nomads: (A secret faction)
Pupil --> Monk or Air Magi
Monk --> Enforcer
Air Magi --> Air Tempest

Earth Kingdom:
Novice --> Brawler or Earth Magi or Druid
Brawler --> Gladiator or Kyoshi Warrior
Earth Magi --> Earth Guru
Druid --> Druid (No Tier-2)

III. Skills and Spells
Novice ranks can learn 4 hero skills and 1 spell book for racial abilities
1st and 2nd job Ranks can learn 4 regular hero skills, 1 ultimate skill, 1 spell book for racial abilities and 1 spell book for class abilities

Racial Abilities:
Sleep - Restores health and mana
Regeneration - Day/Night depending on racial faction
Sight Range - Depends on racial faction
Swim (Water Tribe only)
Bushfire (Fire Nation only)
Ground Travel/Dig (Earth Kingdom only)
Flight (Air Nomads Only)

IV. AoS Wars
Fire Nation vs Earth Kingdom
Fire Nation vs Water Tribe

V. Cities
Fire:
-Fire Camp
-Fire Stronghold

Water:
-North Pole City
-South Pole City

Air:
-Air Temple (destroyed)

Earth:
-Omashu
-Kyoshi
-Ba Sing Se

Any comments or suggestions?
 
Last edited:
Level 6
Joined
Oct 23, 2006
Messages
223
whoops, thanks for pointing that out NVKUY....it all sounds the same....
Unfortunately, I am just starting out with the terrain and after finishing the large terrain that's when i'll start the real work. My toughest challenge would be making the terrain at par with some of the very beautiful terrain I've seen posted here, unfortunately I plan on sticking to default models so I'll have to work with what I've got....especially the unreasonable sizing of the buildings in warcraft...they look even weirder at realistic sizes...
 
Status
Not open for further replies.
Top