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[Crash] Automatic change of the editor version:

Discussion in 'World Editor Help Zone' started by KPC, Jun 15, 2018.

  1. KPC

    KPC

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    I have a problem with my editor because sometimes when I save the map, the version of the editor is changing. It causes for example that some costs are changed (Lumber Mill 145 gold, not 120). Also, many spells have their older mechanics. My question is why it happens and how to avoid this? Or how to get another editor, which wouldn't crash? It started, when I was working with another map (this map was old). Now when I switch windows or make any triggers my map changes its version. Help me, please. :(
    123.png 1234.png
     
  2. Kaijyuu

    Kaijyuu

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    Do this:

    Scenario (between "Layer" and "Tools" on the toolbar) -> Map Properties -> Game Data Set (it's at the bottom, right below the water tinting)

    Set it to "Custom (TFT 1.07, RoC 1.01)"

    The game data should now stabilize.
     
  3. KPC

    KPC

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    It didn't work but I change into Melee (Latest Patch) and it has changed into the right version. Wow, thank you for being so helpful. It was a huge problem for me.
     
  4. Daffa

    Daffa

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    I suggest sticking to Latest Melee Patch instead. Custom can mess a lot of stuff.
     
  5. Dr Super Good

    Dr Super Good

    Spell Reviewer

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    If your map is based around melee play then use Latest Melee Patch and be prepared for slight balance changes in the future to correspond with Blizzard melee balance changes.

    If your map does not use anything from melee play then use Custom. This gives you protection from melee balance changes messing up your object data in the future.
     
  6. KPC

    KPC

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    What should I do if smoe things are changed but the other still have old data? Like: taurens totem: tauren, sp walker. Abilities have old stats.
     
  7. Dr Super Good

    Dr Super Good

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    That should not happen. If it is then it is a data bleed bug. Either all data should be the original release data, or all data should be getting sourced from melee balance.

    Only exception might be if the map is Reign of Chaos compliant. In which case melee patch might source the latest RoC melee data which is different from TFT melee data and original data would be original RoC release rather than original TFT release. That said who honestly makes RoC maps?