I'm currently messing around with the editor and trying to make a game like vampire survivors/halls of torment. The main feature for this game is that abilities casts automatically depending on attack speed. So does anyone know if this is even possible in the editor? I want abilities to be cast at the direction the player is facing, the only concern of the player should be to move the character.
So if we take a spell like shockwave I want it to be auto cast without any form of player interaction and within a certain interval, like every 3 seconds a shockwave is cast at the direction you're facing. My current idea is that I need a trigger that automatically casts spells when the cooldown is finished, that way I can use the cooldown as "attack speed". Would appreciate your insights on this issue as the rest of the games features would be easy to implement.
So if we take a spell like shockwave I want it to be auto cast without any form of player interaction and within a certain interval, like every 3 seconds a shockwave is cast at the direction you're facing. My current idea is that I need a trigger that automatically casts spells when the cooldown is finished, that way I can use the cooldown as "attack speed". Would appreciate your insights on this issue as the rest of the games features would be easy to implement.