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Auras and triggers

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Hello.
I am developing a map, i created a hero and i want him to have an aura, which increases attack speed, movement speed and damage of nearby units.
I achieved movement speed increase, but I stuck, trying to increase attack speed. I don't know how to make aura increase damage as well.
Please, help me. I also want to know best ways to get all the possible effects applied thorugh the auras to units.
 
Well there is no aura in the game which can do all three things.
You can use Endurance Aura for ms and as and Command Aura for damage increase.
 
Ok, but how to combine them in 1 skill ?

If you want to only use the default abilities as a base, you can't.

You can try using a Spellbook to house both abilities (and hide it) while leveling up a placeholding passive ability (looks real, but has no effect, based off of evasion with chance to evade set to 0%). If that placeholding ability is leveled up, increase the level of both auras via trigger.

I don't know how to set that up quickly, but there's plenty of trigger-happy users lurking here that will set you quickly.

//\\oo//\\

Edit:
The auras would have to be unit abilities, otherwise you block useable hero abilities.
 
Impossible by just using abilities.
You can do a variety of things with triggers ofc. Depending on what exactly you want you could for example make a periodic check for the endurance aura buff and then add or remove an Item Damage Bonus ability (which has a flat bonus).
 
If you want to only use the default abilities as a base, you can't.

You can try using a Spellbook to house both abilities (and hide it) while leveling up a placeholding passive ability (looks real, but has no effect, based off of evasion with chance to evade set to 0%). If that placeholding ability is leveled up, increase the level of both auras via trigger.

I don't know how to set that up quickly, but there's plenty of trigger-happy users lurking here that will set you quickly.

//\\oo//\\

Edit:
The auras would have to be unit abilities, otherwise you block useable hero abilities.
Ok. Thanx. I think i get it.
I tried to give units a passive ability, which increases needed stats and i did set a trigger, which increased level of said ability, when unit is affected by heroe's aura, but that did noting, ability just does not levels up and nothing happens.
Hope, that someone will bring some triggers there...
Well, no luck with that thing. I still can't make trigger levelup needed abilities, if they don't have at least level 1... Is there a way to bypass that limitation ? I used Increase Level of Ability For Unit.
Btw, you mentioned Spellbook, is there a way to create such thing ? I saw one on map called Island Troll Tribes.
Last question: How to hide a skill ?
 
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