- Joined
- Oct 20, 2010
- Messages
- 225
Hello, I have a question regarding using Attributes to scale abilities. I'm fairly new to coding as a whole and coding in GUI in the trigger editor also poses a little problem as it gets tedious going through every window trying to find which event/condition/action I want. So I was hoping if someone could help me logic out this simple spell, hopefully, to help me get a base understanding of how to do it in the future.
For example, the spell I am trying to edit is Evasion. How would I go about having the % chance to evade scale off of an Attribute?
For example, the spell I am trying to edit is Evasion. How would I go about having the % chance to evade scale off of an Attribute?