- Joined
- Jul 26, 2010
- Messages
- 167
needing help with attacking system
well I have a map filled with creeps that only go to attack a specific door. But Ihow I make the units that get close to those creeps get attacked by them?, instead of keep attacking that door...
heres my spawn trigger
well I have a map filled with creeps that only go to attack a specific door. But Ihow I make the units that get close to those creeps get attacked by them?, instead of keep attacking that door...
heres my spawn trigger
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Wave1
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Acontecimientos
- Tiempo - Every 1.00 seconds of game time
- Condiciones
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Acciones
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Si: Condiciones
- (Number of units in (Units in (Playable map area))) Menor que o igual a 100
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Entonces: Acciones
- Unidad - Create 1 Necrófago for Jugador 2 (azul) at (Random point in CreepsEste <gen>) facing Vista edificio predeterminada degrees
- Unidad - Order (Last created unit) to Patrullar a (Center of atacarNorte <gen>)
- Unidad - Create 1 Necrófago for Jugador 2 (azul) at (Random point in CreepsSur <gen>) facing Vista edificio predeterminada degrees
- Unidad - Order (Last created unit) to Patrullar a (Center of atacarNorte <gen>)
- Unidad - Create 1 Necrófago for Jugador 2 (azul) at (Random point in CreepsOeste <gen>) facing Vista edificio predeterminada degrees
- Unidad - Order (Last created unit) to Patrullar a (Center of atacarSur <gen>)
- Unidad - Create 1 Necrófago for Jugador 2 (azul) at (Random point in RegionNorte <gen>) facing Vista edificio predeterminada degrees
- Unidad - Order (Last created unit) to Patrullar a (Center of atacarSur <gen>)
- Otros: Acciones
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Si: Condiciones
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Acontecimientos
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