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Attack enabled

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Jan 26, 2020
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Hello,
I disabled attack from one of my unit via this trigger :

  • Untitled Trigger 001
    • Events
      • Unit - A unit enters (Playable map area)
    • Conditions
    • Actions
      • Unit - Set Unit: (Triggering unit)'s Weapon Boolean Field: Attacks Enabled ('uaen')at Index:0 to Value: Faux
      • Unit - Set Unit: (Triggering unit)'s Weapon Boolean Field: Attacks Enabled ('uaen')at Index:1 to Value: Vrai
Then when i reactivate it, i do have the attack icon, but no damage. And the unit can only attack ground.
How can i reactivate everything properly?
 
mmh thats ingenious but the hold ability dont seem to desactivate the attack ability. A unit can have both. Exemple : meat wagon.
Ideally, i would like to be able to remove all the UI and replace them by ability's. It doesnt seem to be possible so i just replaced the attack one by a spellbook
 
Last edited:
I believe it needs to be Cargo Hold (Orc Burrow) for it to work properly.

You can hide the Attack button by importing a custom CommandFunc file, but this will hide it for all units.
 
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