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[Solved] Attachment Team Color Always Red

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Level 11
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Mar 31, 2016
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Hello,

I need help diagnosing why, in my medieval map, all the attachments for player's units are only red instead of being the team color of the unit's owning player. Did I accidentally mis-edit something in Mdlvis when making the attachments? Feel free to download the map and test for yourself - its unprotected.

Appreciate any advice or help,
UmbraUnda
 
Level 11
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Messages
657
Did you put team color textures on the attachments when you made them ?

The attachments use textures that are in-game (mostly) which already have team color.
There are a few custom textures however they are based on in-game textures and I left the team color portion as is.

Not sure what the texture has to do with this. Since red (player 1) is already working - I just can't figure out why they won't change to other player's team colors.
 
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Appearently it's right. I also checked on blizzard models and they are set as Unshaded and Two Sided also.
PS: Congratz for the project I'm working in something similiar, but different.

What's right? Replaceable ID 1? Hmm, alright.

Thanks mate. It's a long way from done but its a good start.

So no other ideas of why TC is only red for attachments?

If you can, feel free to download my map and check out the attachment files yourself.
 
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Ah, so that's it. It's not a problem at all man, it's a game function called "Set Ally Color Mode", it can be found on the side of the minimap while in game, it lets you toggle between colors for allies, self and foes. You can consider the problem solved.
PS: I had already tried your map a few weeks ago

2017-04-20.png
 
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