- Joined
- Dec 29, 2009
- Messages
- 931
I'm working on my RPG, I added in my unique quest system, and as soon as I added in the Item Vault and Quest Box, I ran into a problem.
I'm using the following trigger as a hero-repick trigger.
+Rep to whoever helps.
Thanks,
-Arkon Kaos (A.K.A. Vital Sin)
I'm using the following trigger as a hero-repick trigger.
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Hero Repick
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Events
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Player - Player 1 (Red) types a chat message containing -repick as An exact match
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Player - Player 2 (Blue) types a chat message containing -repick as An exact match
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Player - Player 3 (Teal) types a chat message containing -repick as An exact match
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Player - Player 4 (Purple) types a chat message containing -repick as An exact match
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Player - Player 5 (Yellow) types a chat message containing -repick as An exact match
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Player - Player 6 (Orange) types a chat message containing -repick as An exact match
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Player - Player 7 (Green) types a chat message containing -repick as An exact match
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Player - Player 8 (Pink) types a chat message containing -repick as An exact match
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Conditions
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Actions
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Unit Group - Pick every unit in (Units in (Playable map area) owned by (Triggering player)) and do (Unit - Remove (Picked unit) from the game)
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Unit - Create 1 Hero Soul for (Triggering player) at (Center of Hero Repick <gen>) facing Default building facing degrees
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Camera - Pan camera for (Triggering player) to (Center of Hero Repick <gen>) over 0.00 seconds
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Game - Display to (All players) for 3.00 seconds the text: ((Name of (Triggering player)) + is repicking their hero.)
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Unit Group - Pick every unit in (Units in (Playable map area) owned by (Triggering player)) and do (Unit - Remove (Picked unit) from the game)
+Rep to whoever helps.
Thanks,
-Arkon Kaos (A.K.A. Vital Sin)