🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Terrain is kind of fail.
Design is really bad, as a river doesn't make a lake that is the same depth as the river, and the river isn't always the same depth, Epic Fail.
Trees are epically epic, Fail2.
Map is really small, and not useable, kind of fail.
Texture variation: Road Variation, 6/5, EPIC SUCSESS. Rest of map variation: 4/5, .
Texture variation: 5/5 Really good.
This template is very bad.
- the trees are not good as you made them. If you want to keep them as they are at least put more climate to the terrain.
- no doodad used
- no terrain good variations, only the road is good enaugh
- water looks pretty bad
Generally the whole map is crying for doodad. Improve it. So far 1/5 and vote for rejection.
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