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Ashen_Blight.blp

This bundle is marked as approved. It works and satisfies the submission rules.
Not sure why no one has made this yet, but its absolutely necesary for any starcraft map that has zerg. It just converts the blight into creep. This should work for all tilesets if you use the right path, Just use ashenvale if you want that.

NOTE: CREDIT OF TEXTURE: BLIZZARD ENTERTAINMENT

Keywords:
StarCraft, Zerg, Creep, alien, mutation, creepy
Contents

Zerg Creep (Texture)

Reviews
Moderator
09:52, 23rd Oct 2011 shiiK: Approving this out of sheer usefulness. Hopefully, someone will pick up on Misha's suggestion and make a handmade version. Be warned I have not confirmed that it works in-game. If you've tested it in-game, and can confirm...
  1. 09:52, 23rd Oct 2011
    shiiK: Approving this out of sheer usefulness. Hopefully, someone will pick up on Misha's suggestion and make a handmade version. Be warned I have not confirmed that it works in-game. If you've tested it in-game, and can confirm it works (preferably with a clear screenshot as well), send me a PM/VM to let me know. Lastly, don't make it a habit to upload ripped resources, it is against the rules and I'm just being really nice today.
     
  2. Dentothor

    Dentothor

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    uuhhh did you just steal this from SC2? [​IMG]
     
  3. leviathan221

    leviathan221

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    It's from SC1 actually.
     
  4. Orcnet

    Orcnet

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    its ripped! but very useful :)
     
  5. rcshaggy

    rcshaggy

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    Would be useful for a Starcraft/Warcraft III map if someone wants to make one, but still man why did you steal the blight from the game?
     
  6. Mr.Pockets00000

    Mr.Pockets00000

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    To answer all of your questions, I cannot texture worth shit (a), sometimes you just want classic sc1 textures (b)

    If it makes you all feel better Im going to give blizzard entertainment credit for the original texture.

    And if hive really doesnt want a valueable texture like this than just delete it. Wouldn't hurt my feelings.

    ALSO: If you don't like the blight clouds, I recomend that you see Statharas' tutorial: http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/how-remove-blights-green-clouds-148066/
     
    Last edited: Oct 23, 2011
  7. Adaethus

    Adaethus

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    I could see this being humongously useful to be honest, even if it's ripped from Starcraft.
    He did modify this to fit Warcraft 3 tiles, didn't he?
     
    Last edited: Oct 23, 2011
  8. -Grendel

    -Grendel

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    rules are rules. even though it is VERY useful, its still a Rip.
     
  9. Adaethus

    Adaethus

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    Download before it's too late! xD
     
  10. -W3SK3R-

    -W3SK3R-

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    I'll going to download this before it gets elimineted. :D
     
  11. Misha

    Misha

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    hm.. someone should really go and texture the creep tiles :> and then mention this persistent guy for idea.
     
  12. Orcnet

    Orcnet

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    but I saw you crying the other day, whoopsy! :D
     
  13. Dentothor

    Dentothor

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    valuable? its something someone can easily get. its useful sure. but its still a rip and should not be credited to you
     
  14. Mr.Pockets00000

    Mr.Pockets00000

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    @Dentothor I just said I gave credit to blizzard for the texture. So Im not taking any credit.

    @Orcnet Ive matured significantly since I last acted up.

    Well let me ask you all this: Lets say I did texture my own Zerg Creep. Would the old one get deleted if it was good?
     
  15. shiiK

    shiiK

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    If someone makes a good-looking, freehanded zerg creep and uploads it here, this rip will be rejected.
     
  16. Dentothor

    Dentothor

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    ill get right on that ;D
     
  17. IronTaker56

    IronTaker56

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    looks like zerg blight in SC1 and SC2...
     
  18. Misha

    Misha

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    no kiddin' Sherlock, it's because it is
     
  19. RiotZ

    RiotZ

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    The "rip rules" sucks in my opinion, if a skin looks good enough it should be approved. THW approved a ton of rips in the skin section that nobody remembers. You should only be kept from uploading rips that could cause copyright infringement.

    You can tell how 2D this is, which ruins it for me.
     
    Last edited: Oct 28, 2011