There are two factions: Yin and Yang. As it is in DOTA you have to destroy the enemies base to win the map. After choosing a hero, you have to buy items and kill creeps / spawns to get stronger. By capturing portals your allies can get faster into the battlefield.
Status
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Gameplay |||||
Items |||||
Heroes |||||
Terrain |||||
The Terrain
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Heroes
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We don't write down cooldowns, casting times, durations or something like that because the game isn't balanced yet.
The Heroes are artists such as movie stars, game heroes, musicians or something like that. We finished 7 heroes.
Crysis (Strength)
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Rambo (Strength)
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K.O. Punch -- Throws his fist into enemy's face .. doing damage and stunning him for a few seconds.
Fear --
Sweeping Attack (passive) -- In his rage he hurts more than one enemy.
Kamikaze (Ulti) -- = Avatar
Hermione Granger (Intelligence)
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Protego -- = Manashield
Reparo -- Int-based healing spell.
Lumos -- Calls a light that follows instant giving all allies in an area a higher mana regeneration. Has an increased visibility range.
Impedimenta (Ulti) -- *not finished yet*
Lord Voldemort (Intelligence)
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Summon Nagini -- Summons a little snake which can get invisible.
Imperio -- You can take control of creeps and spawns.
Crucio -- ~ Cripple
Avada Kedavra (Ulti) -- Kills the target when its HP are smaller than a defined value.
Deichkind (Intelligence)
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Metallica (Strength)
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Master of Puppets -- Summons a puppet.
One -- You can eat one puppet so you recover faster.
Astronomy (passive) -- Improves puppets life and gives them a new skill.
Seek and Destroy (Ulti) --
Equilibrium (Agility)
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Wurzelbert -- = Root
Met -- = Drunkenness
Blut im Auge (passive) -- = Critical Hits
Wingthorns Hammer (Ulti) -- = MK's Hammer with no stun.
Spawns
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Every 30 seconds spawn creeps in each base which walk on the top / mid / bottom path to destroy everything they see. There are melee and range creeps.
Every 5 minutes a huge dragon supports them. The other spawns also get an attack damage upgrade.
Towers
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The towers defend the Yin and Yang bases. There are for each faction 4 towers on each lane. The base is surrounded by 4 extra towers.
Items
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Not final, too. I think, we'll change a few thing here.
We want to adjust the items to the artist theme. Consequently we use items they use in their movies, games or whatever.
At the moment, we only got a few standard items. You can build "Bracers", "Power Treads", "Wraith Band", "Null Talisman" and buy a few items for regeneration. I put the items into "" because they work like the DOTA items but in our map they got different names. I think, we will change this, too.
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+ 10 Attackdamage
+ 10 Agility
+ 5% Attackspeed
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Heals 400 HP in 10 seconds.
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Regenerates 300 Mana in a few seconds.
Drugs
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Drugs are dangerous!
There are two drug dealers on the map where you can buy drugs which give you different buffs, e.g. more armor, health, mana, movespeed, attackspeed or regeneration for a few seconds. On the other side your hero will take damage if you take too much.
LSD -- For example.
Gamemodes
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At the moment we don't have any gamemodes. Thus the following modes are ideas.
- Allrandom-- Everybody knows what this means
- Capture the Flag -- Everybody knows what this means
- Domination -- As it is in UT
- No Portals -- Portals functions are off
- Drugmode -- Drugs spawn somewhere on the map periodically
Sounds
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We added a few sounds to make the game funnier.
Credits
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We search for people who can help us with making items and heroes in JASS or GUI. We also look for Tester to get the thing balanced.
Map was made by Knack[t]derKeks (=Nona here in Hive) and Y_Submarine.
If you want to help us to get Artist Wars working properly please contact us! -> Mail
The current version of the map is attached.
View attachment AW_v0060.w3x
Thanks for listening.
~ Nona ~
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