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Arena System for RPG

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Level 13
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Oct 1, 2009
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So I've got this arena in my RPG, it's only a small one that you can enter anytime and earn gold and stuff. But the problem is that I'm not very good at triggering and I can't get a working way to make it so that when you kill 3units, then wait like 2 secs and then 3 new units spawn and at the last round you win some gold.
 
So I've got this arena in my RPG, it's only a small one that you can enter anytime and earn gold and stuff. But the problem is that I'm not very good at triggering and I can't get a working way to make it so that when you kill 3units, then wait like 2 secs and then 3 new units spawn and at the last round you win some gold.

I'll work on making a custom arena system.
 
Level 13
Joined
Oct 1, 2009
Messages
596
i could but i need some more details, like how many heroes can go in the arena, are they controlled by a computer player, ect. Having that would help but its not a necessity.

Oh yes I should have mentioned that, it's a solo RPG so only 1 hero can enter (duh!). The creeps are controlled by Player "creatures" (creeps) so it wont work with something like "Player 11's food equal to 0.00" . After each round the owner of the arena confirms that you've won X amount of gold, at the last round you meet a boss and when you've defeated him you gain some special price. Oh and once you enter the arena, gates will be shut and you have to stay there until you die or win, then the gates open.
 
Oh yes I should have mentioned that, it's a solo RPG so only 1 hero can enter (duh!). The creeps are controlled by Player "creatures" (creeps) so it wont work with something like "Player 11's food equal to 0.00" . After each round the owner of the arena confirms that you've won X amount of gold, at the last round you meet a boss and when you've defeated him you gain some special price. Oh and once you enter the arena, gates will be shut and you have to stay there until you die or win, then the gates open.

oh just use Integers to detect what round it is

unit dies

unit = computer's arena unit
Number of units owned by computer in region x = 0

set RoundVariable = RoundVariable + 1
Add RoundVariable x (2?) gold to player 1 current gold
 
Level 13
Joined
Oct 1, 2009
Messages
596
oh just use Integers to detect what round it is

unit dies

unit = computer's arena unit
Number of units owned by computer in region x = 0

set RoundVariable = RoundVariable + 1
Add RoundVariable x (2?) gold to player 1 current gold

Uhm what should the roundvariable look like? And how do I make it so that when round 1 is completed, a new round start and new creeps are spawned?
 
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