Browsing through many wc3mapping forums, I can't help but witness a total perversion of the concept of RPG. Most of you seem to think that RPG is a game where you level up your hero, smash enemies (players), have lots of custom spells, items and stuff.
No. That is not RPG, that's just hack'n'slash game.
RPG is the game/map where you actually create your alter-ego (more or less) and interact with the world around you. Primary means of interaction is CONVERSATION, not battle (well, only for dumbest characters). WEll, battle is of course, also important sometimes and stuff, but depending on story it may be avoided partially or altogether.
This I fail to see in wc3 maps nowadays. Even some bright examples, top 10 maps, like D5D system, Hero RPG and stuff are NOT RPGs, they are pure hack'n'slash.
Never have I seen a single map with even the simples multi-optional dialog. Here, I even attached my own demo-map with such dialog. It's simple, just using the advanced triggers from WE Unlimited. Also, I did one multi-choice system myself using multiboards, but it was kinda clunky.
See, it's all doable, it's all possible to implement, but still most people think that mindless foe-crushing maps are interesting... alright, maybe it's interesting to them, but PLEASE don't label them RPGs, okay?
So I ask our community: ARE THERE ANY REAL RPGs OUT THEREwith non-linear dialogs, story and NPCs???
I alwasys wanted to make one, but alone it's almost impossible. I have lots of ideas. If you want to cooperate or just share, plz do ask. Or if someone already has a project in the making, I could assist you, especially in RPG story/dialog-related issues.
Edit: Whoops, can't attach anything... WTF? There is no such option at all? Strange...
No. That is not RPG, that's just hack'n'slash game.
RPG is the game/map where you actually create your alter-ego (more or less) and interact with the world around you. Primary means of interaction is CONVERSATION, not battle (well, only for dumbest characters). WEll, battle is of course, also important sometimes and stuff, but depending on story it may be avoided partially or altogether.
This I fail to see in wc3 maps nowadays. Even some bright examples, top 10 maps, like D5D system, Hero RPG and stuff are NOT RPGs, they are pure hack'n'slash.
Never have I seen a single map with even the simples multi-optional dialog. Here, I even attached my own demo-map with such dialog. It's simple, just using the advanced triggers from WE Unlimited. Also, I did one multi-choice system myself using multiboards, but it was kinda clunky.
See, it's all doable, it's all possible to implement, but still most people think that mindless foe-crushing maps are interesting... alright, maybe it's interesting to them, but PLEASE don't label them RPGs, okay?
So I ask our community: ARE THERE ANY REAL RPGs OUT THEREwith non-linear dialogs, story and NPCs???
I alwasys wanted to make one, but alone it's almost impossible. I have lots of ideas. If you want to cooperate or just share, plz do ask. Or if someone already has a project in the making, I could assist you, especially in RPG story/dialog-related issues.
Edit: Whoops, can't attach anything... WTF? There is no such option at all? Strange...