- Joined
- Nov 12, 2011
- Messages
- 46
Not 100% sure I'm posting this in the right place.
I am trying to create a skill for a hero, this skill cause an explosion of mana in an AOE of the hero when his mana runs out. Also i want this skill to trigger on a Percent based chance. Not only that(sorry for how much i need ) Damage, AOE scaleable by stats, and finally percent chance increase when another skill is learned.
Help or even pointing me in the right direction would be appreciated.
I am trying to create a skill for a hero, this skill cause an explosion of mana in an AOE of the hero when his mana runs out. Also i want this skill to trigger on a Percent based chance. Not only that(sorry for how much i need ) Damage, AOE scaleable by stats, and finally percent chance increase when another skill is learned.
Help or even pointing me in the right direction would be appreciated.