- Joined
- Sep 30, 2009
- Messages
- 698

Storm over Azeroth will be an Aeon of Strife type map. But it will have many features never seen before to give it an unique gameplay. Instead of simple towers there will be a fortress instead, and each side has a chieftain. There will also be a bigger amount of units per wave, all with different abilities.
Story
-needs to be written-
Features
- Spells & Heroes
- Instead of gaining new spell levels when leveling up you can spent your skill points into your attributes. Spells gain levels when you use them instead
- You gain more Exp for a spell if it kills a unit or even a hero.
- Every hero has some sort of special item, which improves his spells.
- Items
- Basic items are bought in base.
- Kill creep camps to gain special items.
- Buy recipes at secret shops.
- Traveling merchants allowing you to acquire potions on the battlefield.
- Gameplay
- As in nearly every AoS map you have to destroy your enemys base.
- Random events, which modify the lanes, spawn hostile creatures and so on.
Recruitment
- I am not very skilled in terraining so I could probably need a skilled terrainer.
- It would be really nice if a skilled sfx maker could help creating cool special effects
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