• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[AOS] Portal

Status
Not open for further replies.
Level 7
Joined
May 8, 2009
Messages
102
Hello Hivelets!
I'm making an AOS map about... you guessed it! WAYGATES! yay.
I made this thread to show you the progress, discuss Ideas, or fix known bugs. but right now, there's nothing much to see, so stay tuned!

[Map Info]

Name: Portal

Author: Yours Truly

Development:
Terrain: ~ 60%
Units: ~ 0%
Triggers: ~ 0%
Concept: ~ 80%
Overall : ~ 5% (ALPHA)

Gameplay:
Gameplay will be fast and furious, needing lots of micro and fast reflexes. Two teams will utilize Portals (Waygates, much like my old, unfinished map, The Dark Crusade.
Besides Waygates, Players will also utilize Portals in which you can travel with or move enemies/allies to strategic points in the area. (think of the game "Portal" by Valve)

Features:
Portals! yay.
Uniquely customized heroes.
Large Range of Items.
Large Playfield.

All trademarks and trade names are the properties of their respective owners.

UPDATES: yay.

171501-albums2146-picture16824.jpg


171501-albums2146-picture16823.jpg


171501-albums2146-picture16825.jpg
 
Last edited:
Status
Not open for further replies.
Top