🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
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Ok... that's ok. What do you want them do to?... How do you want them to behave?
The thing is, you can create (afaik) 30 special effects at the same time. It's the max number of SF Wc3 handles at the same time in a player screen... But you have to destroy them to avoid lag (leaks). You can destroy most of them inmediatly after being created and they will display correctly ONCE... But if you need some "over time" effect, you'll need to store the special effect, and destroy it when you don't need it anymore. That's why i ask you how they behave and what do you want them to do.
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