- Joined
- May 13, 2023
- Messages
- 72
Hello again Hive, i have this spell which heals the target and all other units nearby it, how it works is that when the spell fires the target is healed instantly and nearby units are healed overtime for the same amount. The only problem in this is that no matter how i try the heal overtime keeps going on for the target.
-
Sacred Nova
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
(Ability being cast) Equal to Sacred Nova
-
-
Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Target unit of ability being cast)).) and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Picked unit) Not equal to (Target unit of ability being cast)
-
((Picked unit) belongs to an ally of (Owner of (Triggering unit)).) Equal to True
-
((Picked unit) is alive) Equal to True
-
((Picked unit) is a Structure) Equal to False
-
-
Then - Actions
-
Unit - Create 1 Dummy (Nothing) for (Owner of (Triggering unit)) at (Position of (Picked unit)) facing Default building facing degrees
-
Unit - Add Sacred Nova (Dummy) to (Last created unit)
-
Unit - Set level of Sacred Nova (Dummy) for (Last created unit) to (Level of Sacred Nova for (Triggering unit))
-
Unit - Order (Last created unit) to Night Elf Druid Of The Claw - Rejuvenation (Picked unit)
-
Unit - Add a 0.20 second Generic expiration timer to (Last created unit)
-
-
Else - Actions
-
-
-
-
-